Albino ape: Difference between revisions

Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
Ashe (talk | contribs)
mNo edit summary
 
Line 50: Line 50:
Albino apes begin neutral to the player, but will become hostile if provoked. They attack with their {{favilink page|Data:Fist (albino ape)|plural}}, natural [[cudgel]] weapons that deal {{Heart}}{{dice tooltip|2d2}} damage.{{File Ref|file=ObjectBlueprints|name=Object}}
Albino apes begin neutral to the player, but will become hostile if provoked. They attack with their {{favilink page|Data:Fist (albino ape)|plural}}, natural [[cudgel]] weapons that deal {{Heart}}{{dice tooltip|2d2}} damage.{{File Ref|file=ObjectBlueprints|name=Object}}


When an albino ape dies, it has a 10% chance to drop an {{favilink|albino ape corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and has a 70% chance to produce an {{favilink|albino ape pelt}}, a 20% chance to produce an {{favilink|ape fur cloak}}, and a 10% chance to produce an {{favilink|albino ape heart}}.{{File Ref|file=PopulationTables}}
When an albino ape dies, it has a 10% chance to drop an {{favilink|albino ape corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and can produce an {{favilink|albino ape pelt}}, an {{favilink|ape fur hat}}, an {{favilink|ape fur gloves}}, an {{favilink|ape fur cloak}}, or an {{favilink|albino ape heart}}.{{File Ref|file=PopulationTables}}


== Pilgrims ==
== Pilgrims ==