Otherpearl: Difference between revisions

stacks linearly now
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{{Spoiler|late-game secrets}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
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| tilecolors = MO
| tilecolors = MO
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes}}
| inheritingfrom = BaseBracelet
| inheritingfrom = BaseBracelet
| reputationbonus = {{reputation bonus|{{FactionID to name|highly entropic beings}}|300}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Entropic}}|300}}
| wornon = Arm
| wornon = Arm
| desc = All-color nacre is hardened into an ontologically perfect shape; the mathematics of spheres are mere approximations. Inside, ribboned patterns of aether are frozen in stasis and cohere as a moonlit vista, a scene somehow tethered to the spacetime point whence you observed it. The meaning of this pairing is unknown and unknowable.
| desc = All-color nacre is hardened into an ontologically perfect shape; the mathematics of spheres are mere approximations. Inside, ribboned patterns of aether are frozen in stasis and cohere as a moonlit vista, a scene somehow tethered to the spacetime point whence you observed it. The meaning of this pairing is unknown and unknowable.


{{Qud shader|rules|{{(}}+300 reputation with highly entropic beings{{)}}}}
{{Qud shader|rules|{{(}}+2 MA{{)}}}}
{{Qud shader|rules|{{(}}+2 MA{{)}}}}
{{Qud shader|rules|{{(}}+40 psychic glimmer
{{Qud shader|rules|{{(}}+40 psychic glimmer
Objects you find are five times more likely to come from other dimensions.{{)}}}}
Objects you find are five times more likely to come from other dimensions.{{)}}}}
{{Qud shader|rules|{{(}}+300 reputation with highly entropic beings{{)}}}}
| categories = Bracelets
| categories = Bracelets
| gameversion = 2.0.203.20
| gameversion = 2.0.207.72
}}
}}
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The {{name}} can be bought from {{favilink|0lam}}.
The {{name}} can be bought from {{favilink|0lam}}.


It raises [[glimmer]] and causes [[Extradimensional]] items to to be generated significantly more often, such as in newly-explored zones. Specifically, it adds 5 to a factor which multiplies the probability of items being extradimensional. The base value of the factor is 1, so despite the description, a single {{name}} will actually make objects six times more likely to be extradimensional. It is possible to duplicate the {{name}} with {{favilink|metamorphic polygel}}. When multiple are equipped, their effect on extradimensional item generation stacks linearly. For example, two {{name|plural}} make objects 11 times more likely to come from other dimensions. The additional chance of extradimensional items applies to all items that are generated during play, including creature equipment, loot, [[merchants]] wares and restocks, and more.{{Code Reference|class=GlobalModChanceFactorOnPlayerEquip}}{{Code Reference|namespace=XRL.World|class=GetModRarityWeightEvent}}
It raises [[glimmer]] and causes [[extradimensional]] items to to be generated significantly more often, such as in newly-explored zones. Specifically, it multiplies the factor which determines the probability of items being extradimensional by 5. The base value of the factor is 1, so a single {{name}} will make objects 5 times as likely to be extradimensional. It is possible to duplicate the {{name}} with {{favilink|metamorphic polygel}}. When multiple are equipped, their effect on extradimensional item generation stacks exponentially. For example, two {{name|plural}} make objects 25 times more likely to come from other dimensions. Equipping more than 10 will cause the extradimensional chance to overflow back to 0.  The additional chance of extradimensional items applies to all items that are generated during play, including creature equipment, loot, [[merchants]] wares and restocks, and more.{{Code Reference|class=GlobalModChanceFactorOnPlayerEquip}}{{Code Reference|namespace=XRL.World|class=GetModRarityWeightEvent}}


==Recall Story==
==Recall Story==