Mafeo: Difference between revisions
You might not actually need access to these merchants by that point tbh. |
Starfungus (talk | contribs) m fav |
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| ma = 4 | | ma = 4 | ||
| marange = 2+1d4 | | marange = 2+1d4 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Mafeo | | id = Mafeo | ||
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| corpsechance = 90 | | corpsechance = 90 | ||
| role = NPC | | role = NPC | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}} | ||
| inheritingfrom = Barathrumite | | inheritingfrom = Barathrumite | ||
| quickness = 100 | | quickness = 100 | ||
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| demeanor = neutral | | demeanor = neutral | ||
| gender = male | | gender = male | ||
| inventory = {{inventory|Laser Pistol|1|no|100}} | | inventory = {{inventory|Laser Pistol|1|no|100|no}} | ||
| skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} | | skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|28}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|28}} | | mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|28}} </br>{{creature mutation|{{MutationID to name|Albino}}|1|28}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|28}} | ||
| desc = | | desc = A proud and parted mane of bristles frames a wide grin. Tied with thread to several of them are thumb-bells meant to draw the attention of customers. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0. | | gameversion = 2.0.207.99 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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== Location == | == Location == | ||
Mafeo resides in Grit Gate's "trade square", a room to the right of Grit Gate's main entrance | Mafeo resides in Grit Gate's "trade square", a room to the right of Grit Gate's main entrance, which can be accessed even if the player has not yet completed [[A Canticle for Barathrum]] or [[A Signal in the Noise]]. | ||
== Wares == | == Wares == | ||
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| 5-7 | | 5-7 | ||
|- | |- | ||
| Something from [[ | | Something from [[Population:Junk#Junk 2|Junk 2]] | ||
| 5-7 | | 5-7 | ||
|- | |- | ||
| Something from [[ | | Something from [[Population:Junk#Junk 3|Junk 3]] | ||
| 5-7 | | 5-7 | ||
|- | |- | ||
| Something from [[ | | Something from [[Population:Junk#Junk 4|Junk 4]] | ||
| 5-7 | | 5-7 | ||
|- | |- | ||
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=== Skills === | === Skills === | ||
Mafeo possesses the | Mafeo possesses the {{f|Steady Hand}} skill, which will increase his accuracy when firing his {{f|laser pistol}}.<ref name="Object"/> | ||
=== Mutations === | === Mutations === | ||
Being an urshiib, Mafeo possesses the | Being an urshiib, Mafeo possesses the {{favilink|Albino}} mutation, the {{favilink|Quills}} mutation at level 6, and the {{favilink|Triple-jointed}} mutation at level 3.<ref name="Object"/> Quills provides Mafeo with damage reflection, immunity to the quills of other creatures, and the "Quill Fling" activated ability, which allows Mafeo to fire a portion of his quills to deal damage to adjacent creatures. He will also possess {{favilink page|Data:Quills}}, natural equipment worn on his body that can't be removed, providing him with an additional {{AV}}4 [[AV]]. Triple-jointed will grant Mafeo an additional 3 [[Agility]]. | ||
=== Self Preservation === | === Self Preservation === | ||
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{{opinion}} | {{opinion}} | ||
* Mafeo is usually the very first vendor that sells many lead slugs the player will meet. This is generally when ammo no longer is a scarce resource, so plan weapons accordingly. | * Mafeo is usually the very first vendor that sells many lead slugs the player will meet. This is generally when ammo no longer is a scarce resource, so plan weapons accordingly. | ||
* If the pickaxe from the {{favilink|waterlogged tunnel}} was missed, one can be bought at a very cheap price from Mafeo. This pickaxe can then be used to dig further in to Grit Gate to water ritual {{favilink|Q Girl}} and gain access to the other two restocking merchants, {{favilink|Sparafucile}} and {{favilink|Jacobo}}, though this can compromise the defenses for [[A Call to Arms]] if one is overzealous in their digging. | * If the {{favilink|pickaxe}} from the {{favilink|waterlogged tunnel}} was missed, one can be bought at a very cheap price from Mafeo. This pickaxe can then be used to dig further in to Grit Gate to water ritual {{favilink|Q Girl}} and gain access to the other two restocking merchants, {{favilink|Sparafucile}} and {{favilink|Jacobo}}, though this can compromise the defenses for [[A Call to Arms]] if one is overzealous in their digging. | ||
{{References|2.0. | {{References|2.0.206.66}} | ||
{{Creature Navbox|Barathrumites|uniquecommon}} | {{Creature Navbox|Barathrumites|uniquecommon}} | ||
[[Category:Unique Characters]] | [[Category:Unique Characters]] | ||
[[Category:Merchants]] | [[Category:Merchants]] |