Endgame:North Sheva: Difference between revisions
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{{Location | {{Location | ||
| title = North Sheva | | title = North Sheva | ||
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Once the player ascends the | The North Sheva is a space station located at the top of the [[Spindle]] in geostationary orbit over Qud. It is accessible by ascending the Spindle using the [[Golem]] concluding the quest [[We Are Starfreight]] after [[Reclamation]] is completed. Doing so will begin a short interlude where the player can talk to {{favilink|Barathrum the old}} if he is present, or wait to end the interlude if he is not. | ||
The North Sheva's traversable area is vast, constituting several explorable zones and several locations that the player cannot visit, existing exclusively in the North Sheva's [[Endgame:North Sheva#world map|world map.]] After the player has ascended the Spindle, they will arrive at the [[Endgame:Arrivarium|Arrivarium.]] From there, they can access the [[Endgame:Point of Tifaret|Point of Tifaret,]] which is the first {{f|mover}} stop available from the Arrivarium. | |||
== Point of No Return == | |||
Once the player ascends the Spindle, they typically cannot return back to Qud without [[Endgame:Ending|ending]] the game. On arriving at the North Sheva, the [[Endgame:graphene ribbon|graphene ribbon]] that was used to ascend the Spindle will become inoperable. | |||
If the player descends down the ribbon after breaking the {{f|nondeterministic core}} the game will end with a [[Endgame:Ending#Return|Return]] ending. Attempting to use a {{f|recoiler}} will simply state that "You cannot do that here." and {{favilink|Space-Time Vortex|Space-Time Vortices}} will teleport the player to another location within the current zone, not anywhere in Qud. | |||
===Exceptions=== | |||
* If the player has somehow obtained a {{f|life loop}}, then this will still work and teleport the player back to {{f|Grit Gate}} on death. | |||
* [[Wishes]] such as <code>goto</code> can still be used to take the player back to Qud. | |||
==World Map== | ==World Map== | ||
North Sheva has its own world map. Unlike Qud, the North Sheva's world map consists of several isolated locations which can be traversed between by using the {{f|mover}} rail system. | |||
[[File:northshevasmall.png|frame|center|The North Sheva world map. Note the yellow stops on the blue rail system- these are accessible mover stops.]] | [[File:northshevasmall.png|frame|center|The North Sheva world map. Note the yellow stops on the blue rail system- these are accessible mover stops.]] | ||
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* the Point of Tifaret, notable for being accessible from the Arrivarium and therefore the first mover stop available upon ascending the Spindle. | * the Point of Tifaret, notable for being accessible from the Arrivarium and therefore the first mover stop available upon ascending the Spindle. | ||
* Star Orchid Temple, a "place of portals" and home to | * Star Orchid Temple, a "place of portals" and home to {{f|Spoken Ionic Within Covalency Heart}} | ||
* the Starfarer's Quay, where [[Resheph]] allegedly consulted with [[mysterious strangers]] according to the historical record. {{favilink|Barathrum the Old}} will take a | * the Starfarer's Quay, where [[Resheph]] allegedly consulted with [[mysterious strangers]] according to the historical record. {{favilink|Barathrum the Old}} will take a {{f|mover}} here if he ascended the Spindle with you, and he will attempt to launch a starship. You can choose to go along with him, or commandeer the starship for yourself, achieving the Launch [[Endgame:Ending|Ending]] with or without Barathrum. | ||
* the Northern Ark, a "quantum temple" where the player can interact with [[Resheph]], either speaking with him through the | * the Northern Ark, a "quantum temple" where the player can interact with [[Resheph]], either speaking with him through the {{f|Hologram of Resheph, the Above}}, or damaging him by opening the {{f|nondeterministic core}}. These interactions allow the player to influence the [[Endgame:ending|ending]]. | ||
===The Point of Tifaret=== | ===The Point of Tifaret=== |