Endgame:North Sheva: Difference between revisions

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{{Location
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The North Sheva is a space station located at the top of the [[Spindle]] in geostationary orbit over Qud. It is accessible by ascending the Spindle using the [[Golem]] as a part of the [[We Are Starfreight]] quest, after [[Reclamation]] is completed. Doing so will begin a short interlude where the player can talk to {{favilink|Barathrum the old}} if he is present, or wait to end the interlude if he is not.


Once the player ascends the spindle, they cannot return back to Qud without [[Endgame:Ending|ending]] the game.
The North Sheva is a space station located at the top of the [[Spindle]] in geostationary orbit over Qud. It is accessible by ascending the Spindle using the [[Golem]] concluding the quest [[We Are Starfreight]] after [[Reclamation]] is completed. Doing so will begin a short interlude where the player can talk to {{favilink|Barathrum the old}} if he is present, or wait to end the interlude if he is not.
 
The North Sheva's traversable area is vast, constituting several explorable zones and several locations that the player cannot visit, existing exclusively in the North Sheva's [[Endgame:North Sheva#world map|world map.]] After the player has ascended the Spindle, they will arrive at the [[Endgame:Arrivarium|Arrivarium.]] From there, they can access the [[Endgame:Point of Tifaret|Point of Tifaret,]] which is the first {{f|mover}} stop available from the Arrivarium.
 
== Point of No Return ==
Once the player ascends the Spindle, they typically cannot return back to Qud without [[Endgame:Ending|ending]] the game. On arriving at the North Sheva, the [[Endgame:graphene ribbon|graphene ribbon]] that was used to ascend the Spindle will become inoperable.


The North Sheva's traversable area is vast, constituting several explorable zones and several inaccessible zones visible in the world map. After the player has ascended the Spindle, they will arrive at the Arrivarium. From there, they can access the Point of Tifaret, which is the first [[Endgame:Mover|mover]] stop available from the Arrivarium.
If the player descends down the ribbon after breaking the {{f|nondeterministic core}} the game will end with a [[Endgame:Ending#Return|Return]] ending. Attempting to use a {{f|recoiler}} will simply state that "You cannot do that here." and {{favilink|Space-Time Vortex|Space-Time Vortices}} will teleport the player to another location within the current zone, not anywhere in Qud.


North Sheva has its own world map. Unlike Qud, the North Sheva's world map consists of several isolated locations, which can be traversed between by using the [[Endgame:Mover|mover]] rail system.
===Exceptions===
* If the player has somehow obtained a {{f|life loop}}, then this will still work and teleport the player back to {{f|Grit Gate}} on death.
* [[Wishes]] such as <code>goto</code> can still be used to take the player back to Qud.


==World Map==
==World Map==
North Sheva has its own world map. Unlike Qud, the North Sheva's world map consists of several isolated locations which can be traversed between by using the {{f|mover}} rail system.


[[File:northshevasmall.png|frame|center|The North Sheva world map. Note the yellow stops on the blue rail system- these are accessible mover stops.]]
[[File:northshevasmall.png|frame|center|The North Sheva world map. Note the yellow stops on the blue rail system- these are accessible mover stops.]]
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* the Point of Tifaret, notable for being accessible from the Arrivarium and therefore the first mover stop available upon ascending the Spindle.
* the Point of Tifaret, notable for being accessible from the Arrivarium and therefore the first mover stop available upon ascending the Spindle.
* Star Orchid Temple, a "place of portals" and home to [[Endgame:Spoken Ionic Within Covalency Heart|Spoken Ionic Within Covalency Heart]]
* Star Orchid Temple, a "place of portals" and home to {{f|Spoken Ionic Within Covalency Heart}}
* the Starfarer's Quay, where [[Resheph]] allegedly consulted with [[mysterious strangers]] according to the historical record. {{favilink|Barathrum the Old}} will take a [[Endgame:mover|mover]] here if he ascended the Spindle with you, and he will attempt to launch a starship. You can choose to go along with him, or commandeer the starship for yourself, achieving the Launch [[Ending]] with or without Barathrum.
* the Starfarer's Quay, where [[Resheph]] allegedly consulted with [[mysterious strangers]] according to the historical record. {{favilink|Barathrum the Old}} will take a {{f|mover}} here if he ascended the Spindle with you, and he will attempt to launch a starship. You can choose to go along with him, or commandeer the starship for yourself, achieving the Launch [[Endgame:Ending|Ending]] with or without Barathrum.
* the Northern Ark, a "quantum temple" where the player can interact with [[Resheph]], either speaking with him through the [[Endgame:Hologram of Resheph, the Above|Hologram of Resheph, the Above]], or damaging him by opening the [[Endgame:nondeterministic core|nondeterministic core]]. These interactions allow the player to influence the [[Endgame:ending|ending]].
* the Northern Ark, a "quantum temple" where the player can interact with [[Resheph]], either speaking with him through the {{f|Hologram of Resheph, the Above}}, or damaging him by opening the {{f|nondeterministic core}}. These interactions allow the player to influence the [[Endgame:ending|ending]].


===The Point of Tifaret===
===The Point of Tifaret===