Stun gas: Difference between revisions
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{{Item | {{Item | ||
| title = {{Qud text|stun gas}} | | title = {{Qud text|stun gas}} | ||
| image = | | image = stun gas.png | ||
| | | gif = stun gas animated.gif | ||
| inhaled = yes | |||
| seeping = no | |||
| id = StunGas | |||
| colorstr = &c^C | | colorstr = &c^C | ||
| renderstr = | | tilecolors = c | ||
| | | renderstr = ▓ | ||
| inheritingfrom = Gas | |||
| dynamictable = {{Dynamic object|AjiConch|StunGas}} | |||
| desc = The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter. | | desc = The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter. | ||
| categories = Gases | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{Qud text|Stun gas}} is a [[gas]] that applies the [[stunned by gas]] effect to creatures caught inside that are both capable of [[respiration]] and do not have a [[mental shield]]. | |||
The effect is dependent on the density of the gas, reducing the [[quickness]] of creatures by 30% at 40 gas density and lower, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above. | |||
== Sources of Stun Gas == | |||
* {{Favilink|billowing conch of the aji}} | |||
* {{Favilink|stun gas grenade|plural}} | |||
* {{Favilink|stillbeard|plural}} and {{Favilink|elder stillbeard|plural}} | |||
* The [[Stun Breath]] mutation from consuming a {{Favilink|stillbeard gland}} or {{Favilink|elder stillbeard gland}} or cooking with {{Favilink|stillbeard gland paste}} or {{Favilink|concentrated stillbeard gland paste}} | |||
{{Gas Navbox}} | |||
[[Category:Gases]] | [[Category:Gases]] |
Latest revision as of 12:34, 19 January 2024
stun gas
Inhaled?
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yes |
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Seeping?
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no |
Character
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▓ |
ID?
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StunGas |
Spawns in
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Infobox data from game version 2.0.206.57
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stun gas
The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter.
Stun gas is a gas that applies the stunned by gas effect to creatures caught inside that are both capable of respiration and do not have a mental shield.
The effect is dependent on the density of the gas, reducing the quickness of creatures by 30% at 40 gas density and lower, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.
Sources of Stun Gas
- billowing conch of the Aji
- stun gas grenades
- stillbeards and elder stillbeards
- The Stun Breath mutation from consuming a stillbeard gland or elder stillbeard gland or cooking with stillbeard gland paste or concentrated stillbeard gland paste