Bronze mace: Difference between revisions

imported>Trashmonks
Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2
Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
 
(12 intermediate revisions by 2 users not shown)
Line 13: Line 13:
| tier = 0
| tier = 0
| colorstr = &w
| colorstr = &w
| tilecolors = wy
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Mace2}}
| dynamictable = {{Dynamic object|Items|Mace2}} </br>{{Dynamic object|MeleeWeapons|Mace2}}
| desc = A knobbed bronze head atop a wooden shaft.
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = A corm of bell bronze is screw-fitted to a scarred wooden shaft.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.201.53
| gameversion = 2.0.207.72
}}
}}
<!-- END QBE -->
<!-- END QBE -->