Burrowing Claws: Difference between revisions
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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
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| canequipslots = yes | | canequipslots = yes | ||
| id = BurrowingClaws | | id = BurrowingClaws | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You bear spade-like claws that can burrow through the earth. | | desc = You bear spade-like claws that can burrow through the earth. | ||
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}}'''Burrowing Claws''' is a physical mutation that replaces the player's natural fists with {{favilink page|Data:Claw (Burrowing Claws)|plural}} that are classified as [[Short Blade]] natural weapons, with different properties depending on if the player's target is a structural object or not. | }}'''Burrowing Claws''' is a physical mutation that replaces the player's natural fists with {{favilink page|Data:Claw (Burrowing Claws)|plural}} that are classified as [[Short Blade]] natural weapons, with different properties depending on if the player's target is a structural object or not. | ||
Burrowing Claws allows a creature to destroy a wall within four attacks that successfully [[Penetration|penetrate]]. The penetration bonus is determined by mutation level and is independent of the {{PV}}PV used against non-structural objects, which is instead determined by the creature's [[Strength]] bonus | Burrowing Claws allows a creature to destroy a wall within four attacks that successfully [[Penetration|penetrate]]. The penetration bonus is determined by mutation level and is independent of the {{PV}}PV used against non-structural objects, which is instead determined by the creature's [[Strength]] bonus (with an uncapped maximum PV depending on strength). | ||
Having this mutation grants the player the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | Having this mutation grants the player the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | ||
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<div style="margin-right: 2.5em;"> | <div style="margin-right: 2.5em;"> | ||
==Advantages & Disadvantages== | == Advantages & Disadvantages == | ||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier | * Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier | ||
* If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground | * If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground | ||
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies | * Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies | ||
* Provides short-blade class natural weapons, which have no penetration cap | * Provides short-blade class natural weapons, which have no penetration cap | ||
===Disadvantages=== | ===Disadvantages=== | ||
* The | * The mutation's listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength | ||
* Requires significant mutation levels in order to match the damage output of higher tier weapons | * Requires significant mutation levels in order to match the damage output of higher tier weapons | ||
* As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the | * As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the player's DPS with that skill if the claws are not leveled up | ||
===Considerations=== | ===Considerations=== | ||
* Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}} | {{missing info|as of 204.98 digging with (vibro) weapons no longer works, so this needs updating.}} | ||
* Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | * Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}} | ||
** Without a recipe (such as [[Bone Babka]]), this can take several tries | * Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | ||
* Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this. | ** Without a recipe (such as [[Bone Babka]]), this can take several tries | ||
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | * Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this. | ||
** If through multi-wielding you have four or more vibro strikes per attack, this will allow you to break through any wall in a single turn including {{favilink|Forcefield|plural}} | |||
* This mutation may cause accidental destruction of walls in towns, though that can be prevented by toggling digging off when it is unwanted. | |||
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | |||
==Creatures with Burrowing Claws== | |||
{{Creatures with the mutation|Burrowing Claws}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
[[Category:Unfinished and Prerelease Content]] | [[Category:Unfinished and Prerelease Content]] |