Beguiling: Difference between revisions
Tag: Manual revert |
→Advantages & Disadvantages: oops, already there |
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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
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| cost = 5 | | cost = 5 | ||
| id = Beguiling | | id = Beguiling | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You beguile a nearby creature into serving you loyally. | | desc = You beguile a nearby creature into serving you loyally. | ||
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Followers can be traded with to obtain any items they have within their inventory free of charge, even if that creature is a [[Merchants|merchant]]. They can also be given items and equipment, and will equip their best available armor and weapons automatically. | Followers can be traded with to obtain any items they have within their inventory free of charge, even if that creature is a [[Merchants|merchant]]. They can also be given items and equipment, and will equip their best available armor and weapons automatically. | ||
Beguiled creatures will remain beguiled until they die or the player successfully beguiles a different creature, as only one follower can be gained through the Beguiling mutation at a time. Creatures who are "dismissed" in this way will | Beguiled creatures will remain beguiled until they die or the player successfully beguiles a different creature, as only one follower can be gained through the Beguiling mutation at a time. Creatures who are "dismissed" in this way will return to previous opinions of the player. | ||
If the player loses the ability to Beguile (such as from a food effect running out), once the player loses the ability, the beguiled creature is freed | If the player loses the ability to Beguile (such as from a food effect running out), once the player loses the ability, the beguiled creature is freed. | ||
== Formulas == | == Formulas == | ||
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* Can be used on powerful targets to make them friendly and effectively neutralize them, allowing the player to then kill them for free | * Can be used on powerful targets to make them friendly and effectively neutralize them, allowing the player to then kill them for free | ||
* Beguiled merchants can be traded with to obtain their items for free | * Beguiled merchants can be traded with to obtain their items for free | ||
* Beguiled creatures gain extra hit points, unlike other methods of recruiting them | |||
===Disadvantages=== | ===Disadvantages=== | ||
* Very high cost at character creation | * Very high cost at character creation | ||
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* Must be adjacent to a target to use | * Must be adjacent to a target to use | ||
* Can't be used on creatures with a [[mental shield]], such as robots, plants, and oozes | * Can't be used on creatures with a [[mental shield]], such as robots, plants, and oozes | ||
* Unlike [[Proselytize]], a failed attempt to beguile a neutral creature will anger them | |||
==Creatures with Beguiling== | |||
{{Creatures with the mutation|Beguiling}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |