Desalination pellet: Difference between revisions

imported>Trashmonks
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
Special Liquid Interactions: changed missing info box, as liquid can still turn into neutron flux and deal damage to surroundings.
 
(23 intermediate revisions by 10 users not shown)
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{{Item
{{Item
| title = {{Qud text|desalination pellet}}
| title = {{Qud text|desalination pellet}}
| image = none
| image = desalination pellet.png
| overrideimages = {{altimage start}}{{altimage | desalination pellet identified.png | type = identified}}{{altimage | desalination pellet unidentified.png | type = unidentified}}{{altimage end}}
| weight = 0
| weight = 0
| featureweightinfo = yes
| featureweightinfo = yes
Line 9: Line 10:
| complexity = 2
| complexity = 2
| tier = 2
| tier = 2
| colorstr = &y
| colorstr = &Y
| tilecolors = Y
| renderstr = "
| renderstr = "
| inheritingfrom = Item
| inheritingfrom = Item
| unknownname = tiny trinket
| dynamictable = {{Dynamic object|Items|Desalination Pellet}} </br>{{Dynamic object|Trinkets|Desalination Pellet}}
| unknownaltname = pill
| unidentifiedimage = desalination pellet unidentified.png
| desc = A chalky white pellet with the letters "HH" inscribed in tiny script.
| unidentifiedname = odd trinket
| unidentifiedaltname = weird artifact
| desc = A chalky white cap of rice lattice sucks the salt from liquid volumes. The letter 'H' is etched on its face.
| categories = Applicators
| categories = Applicators
| gameversion = 2.0.201.56
| gameversion = 2.0.207.99
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Can be applied to containers of salty Water or [[Slime]], removing the drams of [[Salt]] from the [[Water]] or converting the slime to an equal amount of [[Gel]].
When a {{name}} is applied to a container of [[liquid]], or thrown into a pool of liquid on the ground, it removes up to 200 drams of {{f|salt}}, leaving behind the remaining liquid.{{Code Reference|class=DesalinationPellet|namespace=XRL.Liquids|property=PurifyLiquid|name=PurifyLiquid}}
 
{{f|ichor merchant|plural}} and {{f|Hortensa}} always stock several {{name|plural}}{{XML Reference|pop|IchorMerchantInventory}}{{XML Reference|pop|HortensaInventory}}; they also rarely appear in generalist [[merchant]]s' inventories.{{File Reference | file=PopulationTables | note=population names <code>Utility 3</code>–<code>Utility 8</code> | name=Utility}}
 
== Special Liquid Interactions ==
{{Missing info|The "{{f|warm static}} turns into any other pure liquid completely. This includes rare ones like {{f|neutron flux}}." bullet point has changed as of 1.0, testing shows that after being converted by the {{name}} liquids are instantly subject to the regular glitch effect which has had rare liquids removed, causing only non-rare liquids to be collectable. {{f|neutron flux}} can still be made by the first conversion however, which will still instantly cause gravitational collapse. Check discussion page for testing screenshots.}}
 
Certain liquids change into other liquids under the effect of a {{name}}.<ref name="PurifyLiquid" />
 
* {{f|brain brine}} turns into {{f|algae}}.{{Code Reference|class=LiquidBrainBrine|namespace=XRL.Liquids|property=ConversionProduct}}
* {{f|slime}} turns into {{f|gel}}.{{Code Reference|class=LiquidSlime|namespace=XRL.Liquids|property=ConversionProduct}}
* {{f|sunslag}} turns into {{f|lava}}.{{Code Reference|class=LiquidSunslag|namespace=XRL.Liquids|property=ConversionProduct}}
* {{f|warm static}} turns into any other pure liquid completely. This includes rare ones like {{f|neutron flux}}. However, it is most likely to turn into {{f|salt}}, with a chance of 16.7% compared to 3.3% chance for any other pure liquid.{{Code Reference|class=LiquidWarmStatic|namespace=XRL.Liquids|property=ConversionProduct}}
 
== Tips ==
{{Opinion}}
 
* As {{name|plural}} have no weight, they can be carried as a means of cleaning widely-available salty water for trade or consumption as an alternative to carrying freshwater or precious metals.
* The enterprising player can use a single desalination pellet to turn 1000 drams of brackish water (which typically generates with 20% salt content) into 800 drams of fresh {{f|Water}}.  This is best achieved by throwing the pellet into an undisturbed pool from an adjacent space, as standing in newly-desalinated water tends to contaminate it with salt from the ground.
* Generally the only one of the special conversions that will be useful to the player is turning slime into gel, for curing [[Ironshank]] or [[fungal infection]]s.
 
{{References|2.0.206.19}}


[[Category:Applicators]]
[[Category:Applicators]]