Make Camp: Difference between revisions

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{{As Of Patch|2.0.189.0}}
{{As Of Patch|2.0.209.43}}
{{Skill
{{Skill
| image={{skill page image}}
| class=Wayfaring
| class=Wayfaring
| req=15 Intelligence
| req=15 Intelligence
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| id=Survival_Camp
| id=Survival_Camp
}}
}}
'''Make Camp''' allows one to create {{favilink|campfire|plural}}. It is the one unique power that all player characters start out with, regardless of their [[intelligence]] score. However, players are unable to choose ingredients to make meals with or preserve foods until they also purchase [[Cooking and Gathering]] and learn [[Meal Preparation]].
'''Make Camp''' allows one to create {{favilink|campfire|plural}}. Campfires [[Light source|produce weak light]], a minor amount of [[Temperature|heat]], and allows creatures to access both [[Cooking|cooking]] and healing (via [[Nostrums]] skills). It is the one unique skill that all player characters start out with, regardless of their [[intelligence]] score.  
 
==Placing Campfires==
Make Camp can place campfires into any unoccupied tile. This includes in pools of [[liquid]], which automatically [[Campfire remains|extinguishes the campfire]].
 
{{excerpt|Campfire#Limited Campfires}}
 
 


==Whip up a meal==
==Whip up a meal==
When choosing the option to 'whip up a meal', there is a chance that ingredients from the player character's inventory will be used as an ingredient, even if it is unconventionally considered an ingredient. The contents of sealed water containers will still be able to be cooked with randomly. When a liquid is cooked with, the eat message only mentions tossing in "a waterskin" or "a phial" with no indication what the liquid was inside.{{citation needed}}
When [[Cooking|cooking]], players are unable to choose their ingredients to [[Cooking|make meals]] with or [[Meal Preparation#Food Preservation|preserve]] until they also purchase {{f|Cooking and Gathering}} and learn {{f|Meal Preparation}}.


For example, whipping up a meal is able to randomly cook with their {{favilink id|FluxPhial}}, and [[faces]], even when worn.{{citation needed}}
When choosing the option to 'whip up a meal', 3 to 4 items are randomly chosen{{Code Reference|namespace=XRL.World.Parts|class=Campfire|method=DescribeMeal|name=RandMeal}} as flavor text for the contents of the meal. Possible ingredients include [[Book|books]], [[tonics]], [[:Category:Gases|gases]], a {{dram}} of a [[liquid]], the [[dismember|dismembered]] limbs of creatures, and a number of ingredients not represented by an item (such as saffron).{{Code Reference|namespace=XRL.World.Parts|class=Campfire|method=RollIngredients}} The biome of the terrain you are cooking in affects the possible ingredients (such as the thorn from a {{f|Jilted lover}} being available in the {{f|Salt dunes}} and the {{f|Flower fields}}). When items are chosen to describe the meal, they will not be consumed if the player actually has said item in their inventory.{{Code Reference|namespace=XRL.World.Parts|class=Campfire|method=DescribeMeal|name=RandMeal}}


{{Creatures with the skill}}
{{Creatures with the skill}}


{{Skills and Powers Navbox}}
{{references}}
 
{{Skills Navbox}}