Asphalt Mines: Difference between revisions

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=== The Great Sea, Strata 19 ===
=== Great Sea, Stratum 19 ===
<div style=float:left>[[File:Asphalt_Mines_Great_Sea.png|thumb|left|An example layout of the Great Sea.]]</div>
<div style=float:left>[[File:Asphalt_Mines_Great_Sea.png|thumb|left|An example layout of the Great Sea.]]</div>


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=== Tunnels of Ur and The Swilling Vast, Strata 20-30 ===
 
=== Tunnels of Ur and the Swilling Vast, Strata 20-30 ===
<div style=float:left>[[File:Asphalt_Mines_Swilling_Vast.png|thumb|left|An example layout of the Swilling Vast.]]</div>
<div style=float:left>[[File:Asphalt_Mines_Swilling_Vast.png|thumb|left|An example layout of the Swilling Vast.]]</div>


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Creatures at these depths include:
Creatures at these depths include:
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{{favilink|fire ant|plural}}, {{favilink|worker ant|plural}}, {{favilink|fire ant queen|plural}}, and {{favilink|great magma crab|plural}}
{{favilink|fire ant|plural}}, {{favilink|worker ant|plural}}, {{favilink|fire ant queen|plural}} and {{favilink|great magma crab|plural}}
 
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Always at strata 30: {{favilink|Hamilcrab, cyclopean merchant|}}
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* The Asphalt Mines are one of the only reliable sources of large quantities of oil in the game.
* The Asphalt Mines are one of the only reliable sources of large quantities of oil in the game.
* Descending to the Tunnels of Ur (level 20 or below) will generally involve downward stairways emerging in the middle of a pool of {{favilink|Lava}} at the bottom. Players who wish to travel through this region or to reach {{favilink|Hamilcrab, cyclopean merchant|Hamilcrab}} must enter the dungeon with a strategy for dealing with this challenge.
** The {{favilink|Fire suppression system}} [[implant]] allows for safe [[swimming]] and wading in lava, however, exposed gear items which aren't lacquered are vulnerable to taking damage.
** A {{favilink|spiral borer}} can help by providing alternative stairwells, though there is no guarantee the new stairwells won't go directly through lava. Digging to the very edge of the zone with a {{favilink|pickaxe}} or similar tool can  substantially reduce the chances of ending up in lava.
** The {{Favilink|freezing ray}} ability or a {{Favilink|freeze ray}} will freeze multiple spaces of lava into "walls" which can then be knocked down with a {{favilink|pickaxe}} or similar solution. It will ''not'' solidify the lava on you or a companion, however.
** Lava won't stick to [[lacquered]] equipment.
** Lava can be removed from your equipment (or that of a companion) by cleaning with water. It may take several repetitions.
** The {{Favilink|jump}} ability especially when augmented with {{favilink|Pneumatic pistons}} can get you over the lava. This ability can be obtained on a temporary basis by cooking with e.g. {{favilink|sliced bop cheek}} or {{favilink|congealed rubbergum}}.


== References ==
== References ==
[[Category:Dungeons]]
[[Category:Dungeons]]