Ruin of House Isner: Difference between revisions

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| ego = 1
| ego = 1
| reputationbonus = {{reputation bonus|{{FactionID to name|Water}}|-400}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Water}}|-400}}
| desc = The craftsmanship of this pistol worked in chrome and brass is breathtaking -- grips of kingswood wrap your palm around themselves, the hammer is contoured to your thumb with infinitesimal precision, the eye of the barrel leers at your target. Twines of withered ivy are engraved along its frame and down its barrel stained with age and blood.
| desc = The craftsmanship of this pistol worked in brass and chrome is breathtaking: grips of kingswood call the palm to an airless wrap, the hammer is contoured to the thumb by the microinch, and the sight draws the eye down the barrel like the slipping of silk. It's engraved all around with withered ivy, and the muzzle is kissed in blood.


{{Qud shader|rules|{{(}}-400 reputation with water barons{{)}}}}
{{Qud shader|rules|{{(}}-400 reputation with water barons{{)}}}}
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Accuracy: Medium{{)}}}}
Accuracy: Medium{{)}}}}
{{Qud shader|rules|{{(}}+1 Ego
{{Qud shader|rules|{{(}}+1 Ego
Critical hits scored with this weapon bestow a +4 bonus to its penetration rolls.
Critical hits scored with this weapon get an extra +4 bonus to penetration rolls.
Whenever you discharge a full barrel of ammo with this weapon, you automatically score a critical hit with the last shot you fire.{{)}}}}
When this weapons fires a shot with its last round of ammo, the shot has perfect aim and is guaranteed to score a critical hit.{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.203.32
| gameversion = 2.0.207.72
}}
}}
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{{name}} is a hidden artifact, its whereabouts only found through manually reading white titled [[book]]s or as a [[secret]] from performing the water ritual with a member of the [[Trolls]] faction. Every game, the location is a random {{parasang}} in the left half of the overworld (the leftmost 40x25) tiles. This can be within any zone of the parasang, but will always be above ground in a unique {{qud text|&rred &yand &Mmagenta|notxml}} chest. <ref><code>XRL.World.WorldBuilders.JoppaWorldBuilder::AddStaticEncounters</code></ref>
The {{name}} is a hidden artifact, its whereabouts only found in Markov-generated text, such as white-titled [[book]]s{{Code Reference|class=MarkovBook|method=PostprocessLoadedCorpus}}, or as a [[secret]] from performing the water ritual with certain factions. Every game, the location is a random {{parasang}} in the left half of the overworld (the leftmost 40x25) tiles. This can be within any zone of the parasang, but will always be above-ground in a unique {{qud text|&rred &yand &Mmagenta|notxml}} chest. {{Code Reference|namespace=XRL.World.WorldBuilders|class=JoppaWorldBuilder|method=AddStaticEncounters|name=Isner Placement}}
 
Finding the Ruin of House Isner for the first time grants the [[Achievements#The Spirit of Vengeance|achievement]] '''The Spirit of Vengeance'''.{{XML Reference|object|Ruin of House Isner}}


==Locating the Ruin of House Isner==
==Locating the Ruin of House Isner==
The location of {{name}} must be pieced together by at least two separate clues found in markov generated books. Multiple clues can be found within one book. These books have a chance of containing sentences that provide the coordinate in one directional axis away from a known landmark. The possible directions are North, South, East, and West. The full coordinate must be constructed through two clues: one that uses North/South, and one that uses East/West.
[[File:Chest_isner.png|frame|right|The Ruin of House Isner's unique chest]]
 
===Markov Text===
 
The location of the Ruin of House Isner can be pieced together by at least two separate clues found in Markov generated (white text) [[book]]s. Multiple clues can be found within one book, and clues can be found in both the title and the text. These books have a chance of containing sentences that provide the coordinate in one directional axis away from a known landmark. The possible directions are North, South, East, and West. The full coordinate must be constructed through two clues: one that uses North/South, and one that uses East/West.{{Code Reference|namespace=XRL|class=LoreGenerator|method=RuinOfHouseIsnerLore|name=Isner Clue Construction}}


It is also possible for a a quest to generate with {{name|possessive}} location as the reference point to another location, but this is a rare occurance.
Other methods of generating Markov text can give clues to the location of the Ruin of House Isner, such as:
* Using {{f|Telepathy}} to talk to sleeping characters
* Talking to non-hostile [[Birds|birds]], such as a {{f|glowcrow}}
* Talking to {{f|Euclid}}, found in [[Barathrum's Study]]
* Reading [[Graffiti|graffitied]] tiles


In fact, it is possible for a procedural village quest to generate with {{name}} as its objective. In this case, the quest giver will provide a landmark and directions that will reliably guide the player to the location of this weapon. Upon obtaining the weapon, however, the quest giver will not recognize that you are in possession of it; indeed, even if the weapon is held in your hand or your missile weapon slot, the only available dialog option is "I haven't located {{name}} yet." This was observed in world seed b4d08c45-ffdd-44e6-bc4d-65878d2f61ea in version 2.0.203.56 at the village of Surqalil south of the Six Day Stilt.
====Possible Sentences====
These are possible sentences to look out for to make skimming through books easier. One sentence is created by using a random cell from each column.<ref name="Isner Clue Construction" />
 
If the Ruin of House Isner and the reference location are directly in-line on the axis chosen for the clue, the distance part of the clue will say "under one parasang" or "less than one parasang".


[[File:Chest_isner.png|frame|left|{{name|possessive}} unique chest]]
===Possible Sentences===
These are possible sentences to look out for to make skimming through books easier. One sentence is created by using a random cell from each column.<ref><code>XRL.LoreGenerator</code></ref>
{|class="wikitable"
{|class="wikitable"
|in the
! Preposition !! Isner Indicator !! Distance
|lost masterwork pistol,
|said to be stored somewhere _ parasangs (direction) of (location).
|-
|-
| with the  
| of the
|hiding place of the Ruin of House Isner,  
| Ruin of House Isner,  
|rumored to be stored somewhere _ parasangs (direction) of (location).
| said to be stored somewhere _ parasangs (direction) of (location).
|-
|-
| to the
| to the
|famous revolver Ruin of House Isner,  
| masterwork pistol Ruin of House Isner,
|located somewhere _ parasangs (direction) of (location), as the story goes.
| rumored to be stored somewhere _ parasangs (direction) of (location).
|-
|-
|of the
| with the
|chest holding the Ruin of House Isner,  
| chest containing the Ruin of House Isner,
|located somewhere near (location) some _ parasangs (direction).
| located somewhere _ parasangs (direction) of (location), as the story goes.
|-
| in the
| chest holding the Ruin of House Isner,
| located somewhere near (location) some _ parasangs (direction).
|-
|-
|
|
|chest containing the Ruin of House Isner,
| famous revolver Ruin of House Isner,
|which I hid somewhere (direction) of (location), about _ parasangs.
| which I hid somewhere near (location) some _ parasangs (direction).
|-
|-
|
|
|masterwork pistol Ruin of House Isner,
| hiding place of the Ruin of House Isner,
|where I stored it somewhere _ parasangs (direction) of (location).
| where I stored it somewhere _ parasangs (direction) of (location).
|-
|-
|
|
|Ruin of House Isner,  
| lost masterwork pistol,
|}{{clear|left}}
|}{{clear|left}}
===Ritual Secrets===
It is possible to receive the location of the Ruin of House Isner from factions interested in sharing the following:<ref name="Isner Placement" />{{XML Reference|faction}}
* "the locations of storied items" (e.g., [[trolls]])
* "technology" (e.g., the [[Barathrumites]])
* "locations in the salt marsh" (e.g., villagers of [[Joppa]])
* "locations in the salt dunes" (e.g., [[dromad merchants]])
* "locations in the desert canyons" (e.g. [[equines]])
* "locations in the flower fields" (e.g., [[insects]])
These factions will always be able to share the location independent of which biome the Ruin of House Isner was placed in.
Finding the location of the Ruin of House Isner manually does not put its location in the [[Journal]].
===Quests===
It is also possible for a quest to generate with the Ruin of House Isner's location as the reference point to another location, but this is a rare occurrence.
It's also possible for a procedural [[village]] quest to generate with the Ruin of House Isner as its ''objective''. In this case, the quest giver will provide a landmark and directions that will reliably guide the player to the location of this weapon. Upon obtaining the weapon, however, the quest giver will not recognize that you are in possession of it; indeed, even if the weapon is held in your hand or your missile weapon slot, the only available dialog option is "I haven't located the Ruin of House Isner yet."<ref>BitBucket report: https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/7629/bugs-finding-the-ruin-of-house-isner-on</ref>


==Tips==
==Tips==
{{opinion}}
{{opinion}}
* It is the only non-procedurally-generated missile weapon that grants [[ego]], so cloning {{name}} with {{favilink|metamorphic polygel}} can be used as an unconventional ego boost.
* It is the only non-procedurally-generated missile weapon that grants [[Ego]], so cloning it with {{favilink|metamorphic polygel}} can be used as an unconventional [[Ego]] boost.


==Recall Story==
==Recall Story==
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But as his crooked finger freed his holster's strap, the boy shot the lord between the eyes, for the smith had crafted for the boy a pistol with seven chambers and seven slugs. Such it was that on this day the house of Isner fell. }}
But as his crooked finger freed his holster's strap, the boy shot the lord between the eyes, for the smith had crafted for the boy a pistol with seven chambers and seven slugs. Such it was that on this day the house of Isner fell. }}


==References==
==Trivia==
<references/>
* Prior to patch 2.0.207.104, one could trade for the location of the Ruin of House Isner solely from a member of the [[Trolls]] faction.
 
{{references|2.0.209.43}}
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Unique items]]
[[Category:Unique items]]