Fork-horned helm: Difference between revisions

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m references correct as of 209.44
 
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| av = 1
| av = 1
| dv = 0
| dv = 0
| weight = 12
| weight = 8
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 25
| commerce = 25
Line 19: Line 19:
| renderstr = ]
| renderstr = ]
| inheritingfrom = BaseForkHornedHelmet
| inheritingfrom = BaseForkHornedHelmet
| dynamictable = {{Dynamic object|Items|Fork-Horned Helmet 3}} </br>{{Dynamic object|Headwear|Fork-Horned Helmet 3}}
| dynamictable = {{Dynamic object|Headwear|Fork-Horned Helmet 3}} </br>{{Dynamic object|Items|Fork-Horned Helmet 3}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Antelopes}}|100}}{{reputation bonus|{{FactionID to name|Goatfolk}}|100}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Antelopes}}|100}}{{reputation bonus|{{FactionID to name|Goatfolk}}|100}}
| wornon = Head
| wornon = Head
| supportedmods = HelmetMods,HeadwearMods,CommonMods
| supportedmods = HelmetMods,HeadwearMods,CommonMods
| desc = The moss-strewn antlers of some great elk appear to have grown from atop this ageless, leather helm.
| desc = The moss-strewn antlers of some great elk appear to have grown through an ageless, leather helm.


{{Qud shader|rules|{{(}}+100 reputation with antelopes{{)}}}}
{{Qud shader|rules|{{(}}+100 reputation with antelopes{{)}}}}
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{{Qud shader|rules|{{(}}On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 29{{)}}}}
{{Qud shader|rules|{{(}}On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 29{{)}}}}
| categories = Helmets
| categories = Helmets
| gameversion = 2.0.203.49
| gameversion = 2.0.207.99
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a unique helmet that also acts as a weapon similar to the {{favilink|Horns}} mutation when equipped. There are two items that share the name {{name}}. The first weighs 12 pounds and functions equivalently to a level 3 Horns mutation (1 [[bleeding]] damage on penetration with save difficulty 29). The second weighs only 5 pounds and functions equivalently to a level 4 Horns mutation (1d2 bleeding damage on penetration with save difficulty 32).
A {{name}} is a unique helmet that also acts as a weapon similar to the {{favilink|Horns}} mutation when equipped. There are two items that share the name {{name}}. The first functions equivalently to a level 3 Horns mutation (1 [[bleeding]] damage on penetration with save difficulty 29). The second functions equivalently to a level 4 Horns mutation (1d2 bleeding damage on penetration with save difficulty 32).


== Obtaining ==
== Obtaining ==
The {{name}} can be:
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by random creatures.
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by random creatures.
* Obtained from some legendary [[Apes]] (the weaker, heavier version of the helm).<ref><code>PopulationTables.xml</code> ''(population: FactionEncounterLeaderInventory_Apes)''</ref>
* Obtained from some legendary [[Apes]] (the weaker version of the helm).<ref><code>PopulationTables.xml</code> ''(population: FactionEncounterLeaderInventory_Apes)''</ref>
* Obtained from {{favilink|Goat herder|plural}} in the {{favilink|Stiltgrounds}} (both versions of the helm).<ref><code>PopulationTables.xml</code> ''(population: GoatHerderInventory)''</ref>
* Obtained from {{favilink|Goat herder|plural}} in the {{favilink|Stiltgrounds}} (both versions of the helm).<ref><code>PopulationTables.xml</code> ''(population: GoatHerderInventory)''</ref>


== References ==
== References ==
{{As of patch inline|2.0.201.114}}
{{As of patch inline|2.0.209.44}}
<references />
<references />


{{Head Equipment Navbox}}
{{Head Equipment Navbox}}