Geomagnetic disc: Difference between revisions

Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
m Additional Notes: Fixed typo
 
(5 intermediate revisions by 2 users not shown)
Line 15: Line 15:
| energycellrequired = yes
| energycellrequired = yes
| isthrown = yes
| isthrown = yes
| chargeused = 400
| chargeused = 100
| chargefunction = Throw Effect
| chargefunction = Throw Effect
| id = Geomagnetic Disc
| id = Geomagnetic Disc
Line 33: Line 33:
| unidentifiedaltname = weird artifact
| unidentifiedaltname = weird artifact
| supportedmods = CommonMods,ElectronicsMods,ThrownWeaponMods
| supportedmods = CommonMods,ElectronicsMods,ThrownWeaponMods
| desc = Ions spun into a euhedral disc on a spinning wheel crystallizer. Aquamarine smoothed into a wheel by deepsea steam vents.
| desc = Ions were spun into a euhedral disc on a spinning wheel, and aquamarine was heat-set on the inner ring by deepsea steam.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.204.52
| gameversion = 2.0.207.99
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 72: Line 72:
* If a {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}
* If a {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}
* [[Overloading]] a {{name}} gives it +2 to damage, +2 to bounce radius, and allows it to bounce and hit 2 additional times per throw.<ref name="GeomagneticDisc" />
* [[Overloading]] a {{name}} gives it +2 to damage, +2 to bounce radius, and allows it to bounce and hit 2 additional times per throw.<ref name="GeomagneticDisc" />
* Attempting to throw two or more at once through use of {{favilink|grafted mirror arm|plural}} will result in the attack failing, as the discs collide and fall to the player's feet.


== Tips ==
== Tips ==