Soupy sludge: Difference between revisions
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JulesLetters (talk | contribs) Note instant death for neutronic pseudopod |
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A {{name}} is a low level [[oozes|ooze]]. They mainly appear in the [[Rainbow Wood]] if a liquid interacts with 500 or more drams of {{favilink|primordial soup}}. If spawned from primordial soup, the sludge has a special ability to absorb liquids on the ground to rapidly gain level, stats, and status inflicting attacks.{{Code Reference|class=LiquidProteanGunk}} Because {{name|plural}} have no other unique features if they do not spawn from this soup, the rest of this article will assume that the sludge was spawned from it. | A {{name}} is a low level [[oozes|ooze]]. They mainly appear in the [[Rainbow Wood]] if a liquid interacts with 500 or more drams of {{favilink|primordial soup}}. If spawned from primordial soup, the sludge has a special ability to absorb liquids on the ground to rapidly gain level, stats, and status inflicting attacks.{{Code Reference|class=LiquidProteanGunk}} Because {{name|plural}} have no other unique features if they do not spawn from this soup, the rest of this article will assume that the sludge was spawned from it. | ||
Sludges that emerge from the primordial soup will also gain a [[Liquid Spitter|liquid spitting]] ability, similar to but not the same as {{favilink|Slog of the Cloaca}}'s spitting ability. This has a range of 8 tiles and will spit a liquid in a 3x3 area. The liquid has a 20% chance of being the first liquid that the sludge has absorbed (unless | Sludges that emerge from the primordial soup will also gain a [[Liquid Spitter|liquid spitting]] ability, similar to but not the same as {{favilink|Slog of the Cloaca}}'s spitting ability. This has a range of 8 tiles and will spit a liquid in a 3x3 area. The liquid has a 20% chance of being the first liquid that the sludge has absorbed (unless that liquid is {{favilink|cloning draught}}, {{favilink|brain brine}}, or {{favilink|sunslag}}, in which case fresh {{favilink|water}} will also be included and the spat liquid will as such be dilute); otherwise, it will be a combination of all absorbed liquids. These liquids are not considered poured and thus do not become salty when spawned unless one of the liquids absorbed was salt. | ||
{{name|plural}} start with 4 pseudopods, [[cudgel]] weapons that do {{heart}}{{dice tooltip|4d4}} damage and have a +6 to-hit bonus, but can grow more as more liquids are absorbed. Each of a {{name|possessive}} pseudopods have a 100% chance to attack in melee, meaning it will attack with all of its pseudopods at once when making a melee attack. This, combined with the cudgel's ability to [[dazed|daze]], can cause a creature to become [[stunned|stunlocked]]. | {{name|plural}} start with 4 pseudopods, [[cudgel]] weapons that do {{heart}}{{dice tooltip|4d4}} damage and have a +6 to-hit bonus, but can grow more as more liquids are absorbed. Each of a {{name|possessive}} pseudopods have a 100% chance to attack in melee, meaning it will attack with all of its pseudopods at once when making a melee attack. This, combined with the cudgel's ability to [[dazed|daze]], can cause a creature to become [[stunned|stunlocked]]. | ||
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| {{favilink|Cider}} | | {{favilink|Cider}} | ||
| {{favilink id|Spiced Pseudopod}} | | {{favilink id|Spiced Pseudopod}} | ||
| Forces 4 drinks of | | Forces 4 drinks of wine (this will [[confused|confuse]] the victim for {{dice tooltip|5d5}} turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, then 5 or less, etc.) | ||
|- | |- | ||
| {{favilink|cloning draught}} | | {{favilink|cloning draught}} | ||
| {{favilink id|Homogenized Pseudopod}} | | {{favilink id|Homogenized Pseudopod}} | ||
| | | Applies [[Budding]], with a 33% chance for the sludge to destabilize and destroy itself. | ||
|- | |- | ||
| {{favilink|convalessence}} | | {{favilink|convalessence}} | ||
| {{favilink id|Luminous Pseudopod}} | | {{favilink id|Luminous Pseudopod}} | ||
| Heals 15-25 HP and apply -20 to -30T on hit. | | Heals '''the target''' 15-25 HP and apply -20 to -30T on hit. | ||
|- | |- | ||
| {{favilink|gel}} | | {{favilink|gel}} | ||
| {{favilink id|Unctuous Pseudopod}} | | {{favilink id|Unctuous Pseudopod}} | ||
| 100% disarm on hit. | | All melee attacks have a 100% chance to disarm on hit. | ||
|- | |- | ||
| {{favilink|green goo}} | | {{favilink|green goo}} | ||
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| {{favilink|ink}} | | {{favilink|ink}} | ||
| {{favilink id|Inky Pseudopod}} | | {{favilink id|Inky Pseudopod}} | ||
| 100% disarm on hit. | | All melee attacks have a 100% chance to disarm on hit. | ||
|- | |- | ||
| {{favilink|lava}} | | {{favilink|lava}} | ||
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| {{favilink|neutron flux}} | | {{favilink|neutron flux}} | ||
| {{favilink id|Neutronic Pseudopod}} | | {{favilink id|Neutronic Pseudopod}} | ||
| Neutronic explosion on hit (only possible on sludges encountered in the world rather than spawned from soup). | | Neutronic explosion on hit (only possible on sludges encountered in the world rather than spawned from soup). This leads to [[instant death]] on a direct hit. | ||
|- | |- | ||
| {{favilink|oil}} | | {{favilink|oil}} | ||
| {{favilink id|Oily Pseudopod}} | | {{favilink id|Oily Pseudopod}} | ||
| 100% disarm on hit. | | All melee attacks have a 100% chance to disarm on hit. | ||
|- | |- | ||
| {{favilink|putrescence}} | | {{favilink|putrescence}} | ||
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* Giving them acid pseudopods may provide harmful due to acid possibly harming gear and items. This effect can be lessened if the player has perfect acid resist and/or no feet like after eating the [[Cloaca Surprise]] or has [[Lacquered]] all of their gear. | * Giving them acid pseudopods may provide harmful due to acid possibly harming gear and items. This effect can be lessened if the player has perfect acid resist and/or no feet like after eating the [[Cloaca Surprise]] or has [[Lacquered]] all of their gear. | ||
* Disabling their liquid spitting ability can be useful to prevent them from contaminating areas with potentially dangerous liquids, such as acid or black ooze. | * Disabling their liquid spitting ability can be useful to prevent them from contaminating areas with potentially dangerous liquids, such as acid or black ooze. | ||
* Letting them absorb {{Favilink|algae}} will make attacks with that pseudopod [[Burgeoning|burgeon]], which can be dangerous due to spawning things like {{Favilink|aloe pyra|plural}} or {{Favilink|feral lah|plural}}. | |||
* If all their "hand" slots are full when gaining a new liquid, they will add two new "hand" slots and equip the new liquid's pseudopod in one of them. This can be exploited by giving them several melee weapons as a low-level sludge so they fill up their "hand" slots. If this is done with a monosludge immediately upon proselytization, the companion sludge will be able to equip as many melee weapons as it has liquids. | * If all their "hand" slots are full when gaining a new liquid, they will add two new "hand" slots and equip the new liquid's pseudopod in one of them. This can be exploited by giving them several melee weapons as a low-level sludge so they fill up their "hand" slots. If this is done with a monosludge immediately upon proselytization, the companion sludge will be able to equip as many melee weapons as it has liquids. | ||
{{References|2.0.202.64}} | {{References|2.0.202.64}} | ||
{{Creature Navbox|Oozes}} | {{Creature Navbox|Oozes}} |