Soupy sludge: Difference between revisions

m Linked the word 'effect' in warm static's description
Note instant death for neutronic pseudopod
 
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A {{name}} is a low level [[oozes|ooze]]. They mainly appear in the [[Rainbow Wood]] if a liquid interacts with 500 or more drams of {{favilink|primordial soup}}. If spawned from primordial soup, the sludge has a special ability to absorb liquids on the ground to rapidly gain level, stats, and status inflicting attacks.{{Code Reference|class=LiquidProteanGunk}} Because {{name|plural}} have no other unique features if they do not spawn from this soup, the rest of this article will assume that the sludge was spawned from it.
A {{name}} is a low level [[oozes|ooze]]. They mainly appear in the [[Rainbow Wood]] if a liquid interacts with 500 or more drams of {{favilink|primordial soup}}. If spawned from primordial soup, the sludge has a special ability to absorb liquids on the ground to rapidly gain level, stats, and status inflicting attacks.{{Code Reference|class=LiquidProteanGunk}} Because {{name|plural}} have no other unique features if they do not spawn from this soup, the rest of this article will assume that the sludge was spawned from it.


Sludges that emerge from the primordial soup will also gain a [[Liquid Spitter|liquid spitting]] ability, similar to but not the same as {{favilink|Slog of the Cloaca}}'s spitting ability. This has a range of 8 tiles and will spit a liquid in a 3x3 area. The liquid has a 20% chance of being the first liquid that the sludge has absorbed (unless it is {{favilink|cloning draught}}, {{favilink|brain brine}}, or {{favilink|sunslag}}) in which case fresh {{favilink|water}} will also be included, making them spit dilute cloning draught or dilute brain brine instead); otherwise, it will be a combination of all absorbed liquids. These liquids are not considered poured and thus do not become salty when spawned unless one of the liquids absorbed was salt.
Sludges that emerge from the primordial soup will also gain a [[Liquid Spitter|liquid spitting]] ability, similar to but not the same as {{favilink|Slog of the Cloaca}}'s spitting ability. This has a range of 8 tiles and will spit a liquid in a 3x3 area. The liquid has a 20% chance of being the first liquid that the sludge has absorbed (unless that liquid is {{favilink|cloning draught}}, {{favilink|brain brine}}, or {{favilink|sunslag}}, in which case fresh {{favilink|water}} will also be included and the spat liquid will as such be dilute); otherwise, it will be a combination of all absorbed liquids. These liquids are not considered poured and thus do not become salty when spawned unless one of the liquids absorbed was salt.


{{name|plural}} start with 4 pseudopods, [[cudgel]] weapons that do {{heart}}{{dice tooltip|4d4}} damage and have a +6 to-hit bonus, but can grow more as more liquids are absorbed. Each of a {{name|possessive}} pseudopods have a 100% chance to attack in melee, meaning it will attack with all of its pseudopods at once when making a melee attack. This, combined with the cudgel's ability to [[dazed|daze]], can cause a creature to become [[stunned|stunlocked]].
{{name|plural}} start with 4 pseudopods, [[cudgel]] weapons that do {{heart}}{{dice tooltip|4d4}} damage and have a +6 to-hit bonus, but can grow more as more liquids are absorbed. Each of a {{name|possessive}} pseudopods have a 100% chance to attack in melee, meaning it will attack with all of its pseudopods at once when making a melee attack. This, combined with the cudgel's ability to [[dazed|daze]], can cause a creature to become [[stunned|stunlocked]].
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| {{favilink|Cider}}
| {{favilink|Cider}}
| {{favilink id|Spiced Pseudopod}}
| {{favilink id|Spiced Pseudopod}}
| Forces 4 drinks of cider (this will [[confused|confuse]] the victim for {{dice tooltip|5d5}} turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, then 5 or less, etc.)
| Forces 4 drinks of wine (this will [[confused|confuse]] the victim for {{dice tooltip|5d5}} turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, then 5 or less, etc.)
|-
|-
| {{favilink|cloning draught}}
| {{favilink|cloning draught}}
| {{favilink id|Homogenized Pseudopod}}
| {{favilink id|Homogenized Pseudopod}}
| Appies [[Budding]], with a 33% chance for the sludge to destabilize and destroy itself.
| Applies [[Budding]], with a 33% chance for the sludge to destabilize and destroy itself.
|-
|-
| {{favilink|convalessence}}
| {{favilink|convalessence}}
| {{favilink id|Luminous Pseudopod}}
| {{favilink id|Luminous Pseudopod}}
| Heals 15-25 HP and apply -20 to -30T on hit.  
| Heals '''the target''' 15-25 HP and apply -20 to -30T on hit.  
|-
|-
| {{favilink|gel}}
| {{favilink|gel}}
| {{favilink id|Unctuous Pseudopod}}
| {{favilink id|Unctuous Pseudopod}}
| 100% disarm on hit.
| All melee attacks have a 100% chance to disarm on hit.
|-
|-
| {{favilink|green goo}}
| {{favilink|green goo}}
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| {{favilink|ink}}
| {{favilink|ink}}
| {{favilink id|Inky Pseudopod}}
| {{favilink id|Inky Pseudopod}}
| 100% disarm on hit.
| All melee attacks have a 100% chance to disarm on hit.
|-
|-
| {{favilink|lava}}
| {{favilink|lava}}
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| {{favilink|neutron flux}}
| {{favilink|neutron flux}}
| {{favilink id|Neutronic Pseudopod}}
| {{favilink id|Neutronic Pseudopod}}
| Neutronic explosion on hit (only possible on sludges encountered in the world rather than spawned from soup).
| Neutronic explosion on hit (only possible on sludges encountered in the world rather than spawned from soup). This leads to [[instant death]] on a direct hit.
|-
|-
| {{favilink|oil}}
| {{favilink|oil}}
| {{favilink id|Oily Pseudopod}}
| {{favilink id|Oily Pseudopod}}
| 100% disarm on hit.
| All melee attacks have a 100% chance to disarm on hit.
|-
|-
| {{favilink|putrescence}}
| {{favilink|putrescence}}
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* Giving them acid pseudopods may provide harmful due to acid possibly harming gear and items. This effect can be lessened if the player has perfect acid resist and/or no feet like after eating the [[Cloaca Surprise]] or has [[Lacquered]] all of their gear.
* Giving them acid pseudopods may provide harmful due to acid possibly harming gear and items. This effect can be lessened if the player has perfect acid resist and/or no feet like after eating the [[Cloaca Surprise]] or has [[Lacquered]] all of their gear.
* Disabling their liquid spitting ability can be useful to prevent them from contaminating areas with potentially dangerous liquids, such as acid or black ooze.
* Disabling their liquid spitting ability can be useful to prevent them from contaminating areas with potentially dangerous liquids, such as acid or black ooze.
* Letting them absorb {{Favilink|algae}} will make attacks with that pseudopod [[Burgeoning|burgeon]], which can be dangerous due to spawning things like {{Favilink|aloe pyra|plural}} or {{Favilink|feral lah|plural}}.
* If all their "hand" slots are full when gaining a new liquid, they will add two new "hand" slots and equip the new liquid's pseudopod in one of them. This can be exploited by giving them several melee weapons as a low-level sludge so they fill up their "hand" slots. If this is done with a monosludge immediately upon proselytization, the companion sludge will be able to equip as many melee weapons as it has liquids.
* If all their "hand" slots are full when gaining a new liquid, they will add two new "hand" slots and equip the new liquid's pseudopod in one of them. This can be exploited by giving them several melee weapons as a low-level sludge so they fill up their "hand" slots. If this is done with a monosludge immediately upon proselytization, the companion sludge will be able to equip as many melee weapons as it has liquids.


{{References|2.0.202.64}}
{{References|2.0.202.64}}
{{Creature Navbox|Oozes}}
{{Creature Navbox|Oozes}}