Golgotha: Difference between revisions
clearly demarcate cheese strategy and correct some important details; minor editing |
Cattlesquat (talk | contribs) Ain't nobody got tiiiiime for that |
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Players should come prepared to run the entire dungeon, since floors in Golgotha cannot be ascended by normal means once the run has begun. | Players should come prepared to run the entire dungeon, since floors in Golgotha cannot be ascended by normal means once the run has begun. | ||
</div>Strategies for preparing for Golgotha's hazards may include: | </div>Strategies for preparing for Golgotha's hazards may include: | ||
* {{Favilink|honey}} or {{Favilink|Yuckwheat stem}} for disease prevention | * {{Favilink|honey}} or {{Favilink|Yuckwheat stem}} for disease prevention. If you have the {{favilink|Carbide Chef}} skill, a recipe from e.g. honey, {{Favilink|fermented yuckwheat stem}}, and {{favilink|starapple jam}} can produce a recipe including the effect "Whenever you take damage, there's a 10% chance you can't acquire new diseases for 6 hours." Obtaining that effect and then making sure it procs before you descend is the ultimate in glotrot prevention. But even +3 save versus disease is a big help. | ||
* A source of healing, such as {{Favilink|witchwood bark}} or {{Favilink|Salve injector|plural}} | * A source of healing, such as {{Favilink|witchwood bark}} or {{Favilink|Salve injector|plural}} | ||
* [[Explosions|Explosives]], a {{favilink|flamethrower}}, or other means to clear pools of sewage | * [[Explosions|Explosives]], a {{favilink|flamethrower}}, or other means to clear pools of sewage | ||
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* A way to either bypass or destroy the walls surrounding the elevator shaft, such as {{favilink|phasing}} through them, {{favilink|teleportation|teleporting}} past them, or simply destroying the walls with {{favilink|burrowing claws}} or a {{favilink|pickaxe}}. | * A way to either bypass or destroy the walls surrounding the elevator shaft, such as {{favilink|phasing}} through them, {{favilink|teleportation|teleporting}} past them, or simply destroying the walls with {{favilink|burrowing claws}} or a {{favilink|pickaxe}}. | ||
** [[Mafeo]] is guaranteed to have a pickaxe for sale. | ** [[Mafeo]] is guaranteed to have a pickaxe for sale. | ||
** Alternatively, a player with {{favilink|psychometry}} can simply walk through the door. | |||
* A way to survive the fall. It will deal {{heart}}{{dice tooltip|5d20+225}} damage, enough to kill most characters even in midgame. Cooking with [[Sliced bop cheek]] can reduce fall damage by 90%. A {{favilink|rubbergum injector}} will reduce the fall damage by 75% for [[True Kin]] and 50% for mutants, and can be stacked for multiplicative benefit. | * A way to survive the fall. It will deal {{heart}}{{dice tooltip|5d20+225}} damage, enough to kill most characters even in midgame. Cooking with [[Sliced bop cheek]] can reduce fall damage by 90%. A {{favilink|rubbergum injector}} will reduce the fall damage by 75% for [[True Kin]] and 50% for mutants, and can be stacked for multiplicative benefit. | ||
* A means of [[flight]] ''may'' avoid all damage on the way down, but be aware that there is a certain chance per turn of falling. With {{F|mechanical wings}}, it's 5% per turn, or an 18.5% overall chance of taking massive fall damage. If you use them, you'll need to reduce fall damage anyway to be safe. | * A means of [[flight]] ''may'' avoid all damage on the way down, but be aware that there is a certain chance per turn of falling. With {{F|mechanical wings}}, it's 5% per turn, or an 18.5% overall chance of taking massive fall damage. If you use them, you'll need to reduce fall damage anyway to be safe. |