Overloaded: Difference between revisions
Added effect on vibro weapons - +1PV |
Honda-priuss (talk | contribs) m added Psychodyne Helmet's overloaded bonus (it wasn't here for some reason??) |
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| {{favilink|ninefold boots}} | | {{favilink|ninefold boots}} | ||
| +2 to teleport distance {{Code Reference|class=AccelerativeTeleporter|method=GetEffectiveTeleportDistance}} | | +2 to teleport distance {{Code Reference|class=AccelerativeTeleporter|method=GetEffectiveTeleportDistance}} | ||
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| {{favilink|palladium mesh tabard}} | |||
| +30% to [[compute power]] (i.e. +9 computer power){{Code Reference|class=ComputeNode|method=GetEffectivePower|name=ComputeNode}} | |||
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| {{favilink|point-defense drone}} | | {{favilink|point-defense drone}} | ||
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| {{favilink|precision nanon fingers}} | | {{favilink|precision nanon fingers}} | ||
| Increases effect chance multiplier by an additional 60% (from 3X to 3.6X) | | Increases effect chance multiplier by an additional 60% (from 3X to 3.6X) | ||
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| {{favilink|Psychodyne helmet}} | |||
| +1 to Willpower and Intelligence bonuses (from +2 INT and +4 WILL to +3 INT and +5 WILL) | |||
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| {{favilink|ulnar stimulators}} | | {{favilink|ulnar stimulators}} | ||
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| {{favilink|wrist calc}} | | {{favilink|wrist calc}} | ||
| +30% to [[compute power]] (i.e. +3 | | +30% to [[compute power]] (i.e. +3 compute power)<ref name="ComputeNode" /> </br>+2 to light radius {{Code Reference|class = ActiveLightSource}} | ||
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| {{favilink|wrist fan}} | | {{favilink|wrist fan}} |