Gigantic: Difference between revisions
Jurrasicore (talk | contribs) m Adding a reference to Hamilcrab |
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| title = {{qud text|gigantic}} | | title = {{qud text|gigantic}} | ||
| type = General | | type = General | ||
| id = | | id = ModGigantic | ||
| reliconly = no | | reliconly = no | ||
| rarity = R2 | | rarity = R2 | ||
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| gameversion = 2.0.204.51 | | gameversion = 2.0.204.51 | ||
}} | }} | ||
Gigantic is an non-tinkerable mod that can affect several items. The effect of gigantic varies depending on the item it modifies. For all items, both the value and weight will be tripled. Gigantic items can be equipped normally by colossal creatures, but for non-colossal creatures, they require extra slots to hold or wear. When equipped in hand, a gigantic item is considered two-handed. If it was originally two-handed, the gigantic version needs four. If the item is equipped as armor, it requires two empty slots of that type. Gigantic does not consume a modification 'slot', allowing items to have gigantic as well as three other mods.{{Code Reference|namespace=XRL.World.Parts|class=ModGigantic|method=GetModificationSlotUsage}} | |||
Gigantic is | |||
{| class="wikitable" | {| class="wikitable" | ||
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Many gigantic items can be bought from [[Hamilcrab, cyclopean merchant|Hamilcrab]] in the asphalt mines. | Many gigantic items can be bought from [[Hamilcrab, cyclopean merchant|Hamilcrab]] in the asphalt mines. | ||
The [[Wishes|modify wish]] can be used to create items with this mod. | |||
{{Mod Navbox}} | {{Mod Navbox}} |