Star kraken: Difference between revisions
Trashmonks (talk | contribs) |
JulesLetters (talk | contribs) Add burrowing section and StarKrakenTrail table |
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{{name|pluralcaps}} are [[mysterious strangers]] who behave similarly to {{favilink|salt kraken|plural}}, charting a slow, linear course across Qud and swallowing up items and creatures in front of them. They are docile in nature, refraining from conflict unless attacked. However, standing in the behemoth's path (highlighted in red) can cause [[instant death]] by swallowing. They possess five {{favilink id|StarKraken_Arm|plural}} ({{PV}}32 {{heart}}5d5), all [[Multiweapon Fighting]] skills and {{favilink|Regeneration}} at level 20, making them extremely formidable. | {{name|pluralcaps}} are [[mysterious strangers]] who behave similarly to {{favilink|salt kraken|plural}}, charting a slow, linear course across Qud and swallowing up items and creatures in front of them. They are docile in nature, refraining from conflict unless attacked. However, standing in the behemoth's path (highlighted in red) can cause [[instant death]] by swallowing. They possess five {{favilink id|StarKraken_Arm|plural}} ({{PV}}32 {{heart}}5d5), all [[Multiweapon Fighting]] skills and {{favilink|Regeneration}} at level 20, making them extremely formidable. | ||
== Burrowing == | |||
When a {{name}} is burrowing, it moves once every two turns, creating a red highlight in the space before it. Anything standing in the highlighted space when the salt kraken advances will be destroyed; this causes [[instant death]] to the player and other creatures and is one of two ways to receive [[Achievements#*gulp*|the *gulp* achievement]]. Additionally, a burrowing {{name}} will produce one of the following objects at its previous position: | |||
{|class="wikitable" | |||
! Group | |||
! Weight | |||
! Items | |||
|- | |||
| trash | |||
| 1 | |||
| {{favilink|trash}} | |||
|- | |||
| a [[Data:Corpses|corpse]] | |||
| 1 | |||
| Pulls from anything in the table | |||
|- | |||
| a physical object | |||
| 1 | |||
| Pulls from anything in "PhysicalObject" | |||
|- | |||
| liquids | |||
| 2 | |||
| {{favilink|algae|algal}} water, {{qud shader|r|bloody}} {{favilink|algae|algal}} water | |||
|- | |||
| coral & struts | |||
| 3 | |||
| {{favilink|Coral polyp}}, {{favilink|Palladium strut with coral growth}}, {{favilink|Palladium strut}} | |||
|- | |||
| farmable | |||
| 2 | |||
| {{favilink|Finger coral}}, {{favilink|Tunnel sponge}} | |||
|- | |||
| rubble | |||
| 2 | |||
| {{favilink|rubble}} (or its grey variant) | |||
|- | |||
| flowers | |||
| 1 | |||
| {{favilink|flowers}} | |||
|- | |||
| boulders | |||
| 1 | |||
| {{favilink|small boulder}}, {{favilink|medium boulder}}, {{favilink|large boulder}} or their grey variants | |||
|} | |||
The items which appear in the wake of a {{name|possessive}} passing are significantly more various than their desert brethren; the detritus can include rare corpses, walls, furniture, liquids and gas clouds of various materials. Occasionally they will even produce objects that do not normally exist in Qud, or are normally hidden (such as the [[Bell of Rest]]). Regardless of location, they will produce {{favilink|Palladium Reef}} scenery such as {{favilink|finger coral}} and {{favilink|palladium strut|plural}}. | The items which appear in the wake of a {{name|possessive}} passing are significantly more various than their desert brethren; the detritus can include rare corpses, walls, furniture, liquids and gas clouds of various materials. Occasionally they will even produce objects that do not normally exist in Qud, or are normally hidden (such as the [[Bell of Rest]]). Regardless of location, they will produce {{favilink|Palladium Reef}} scenery such as {{favilink|finger coral}} and {{favilink|palladium strut|plural}}. |