Neck-ring: Difference between revisions
Trashmonks (talk | contribs) |
Allude to baboon farming strategy |
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| wornon = Arm | | wornon = Arm | ||
| supportedmods = CommonMods | | supportedmods = CommonMods | ||
| desc = A copper | | desc = A broad tube of pipeline copper is a makeshift gorget. It's splashed in patterns of worm blood and sea rust. | ||
{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}} | {{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}} | ||
| categories = Trade Goods | | categories = Trade Goods | ||
| gameversion = 2.0.207. | | gameversion = 2.0.207.99 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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* Despite its name, the neck-ring is typically worn on the arm. | * Despite its name, the neck-ring is typically worn on the arm. | ||
* In earlier versions of {{gamename}}, this item was always called a {{qud text|&rblood-stained neck-ring}}, and the blood stains could not be cleaned off. This changed only after dynamic liquid-staining mechanics were introduced to all items. | * In earlier versions of {{gamename}}, this item was always called a {{qud text|&rblood-stained neck-ring}}, and the blood stains could not be cleaned off. This changed only after dynamic liquid-staining mechanics were introduced to all items. | ||
* Because baboons share the locations of baboon lairs, a neck-ring can be the first step in locating large numbers of legendary creatures for reputation management. See the [[baboons]] article for more information. | |||
== References == | == References == |