Reclamation: Difference between revisions
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| npcs = {{f|Barathrum the Old}}, {{f|Girsh Agolgot}}, {{f|Girsh Bethsaida}}, {{f|Girsh Rermadon}}, {{f|Girsh Qas}}, {{f|Girsh Qon}}, {{f|Girsh Shug'ruith the Burrower}} | | npcs = {{f|Barathrum the Old}}, {{f|Girsh Agolgot}}, {{f|Girsh Bethsaida}}, {{f|Girsh Rermadon}}, {{f|Girsh Qas}}, {{f|Girsh Qon}}, {{f|Girsh Shug'ruith the Burrower}} | ||
| givenby = [[Barathrum the Old]]}} | | givenby = [[Barathrum the Old]]}} | ||
Reclamation is a quest that becomes active once the player enters the Spindlegrounds after receiving the quest [[We Are Starfreight]]. | |||
The quest tasks the player with ridding the 16 zones around the [[Spindle]]'s base of the [[Putus Templar]]'s warleaders, and the [[Girsh Nephilim]]. | The quest tasks the player with ridding the 16 zones around the [[Spindle]]'s base of the [[Putus Templar]]'s warleaders, and the [[Girsh Nephilim]]. | ||
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It has arrived, {{Qud shader|R|direction}}.}} | It has arrived, {{Qud shader|R|direction}}.}} | ||
This is a hidden objective that becomes active after 300-1500 turns. A random [[Girsh Nephilim]] can be found in the direction given in the announcement. If any Nephilim were killed before the battle, the Nephilim here will have whatever powers were absorbed. | |||
==Leaving the battlefield== | ==Leaving the battlefield== | ||
{{Qud quote|Leaving the battlefield may give the Templar time to regroup and result in more Barathrumite casualties. Proceed?}} | {{Qud quote|Leaving the battlefield may give the Templar time to regroup and result in more Barathrumite casualties. Proceed?}} | ||
Leaving any of the 16 zones around the Spindle | Leaving any of the 16 zones around the Spindle will prompt this message. If the message is ignored, the battle will reset. | ||
== Tips == | == Tips == | ||
{{Opinion}} | {{Opinion}} | ||
*As {{favilink|Barathrum the Old}} is an active follower throughout the quest | *As {{favilink|Barathrum the Old}} is an active follower throughout the quest, he bears a high risk of dying, especially if caught in a Nephilim's [[Irisdual_Beam|irisdual beam]]. | ||
* | **Using {{f|cloning draught}}, the player can ensure that at least one Barathrum will live to ascend the Spindle. | ||
*Whilst Reclamation and its sibling quest become available after [[The Golem]], albeit after the [[Golem]] is built | *The missile weapons of {{f|temple mecha mk Ib}} and {{f|temple mecha mk II}} fire lasers which penetrate forcefields, cannot be dodged, and can hit [[phased]] targets. While both of these beams can be [[refraction|refracted]], wherever a mk II's beam lands becomes the center point for an explosion four turns later. | ||
*Whilst Reclamation and its sibling quest become available after [[The Golem]], albeit after the [[Golem]] is built, it's best to prepare and handle any unfinished business before accepting them. This is the time to acquire a sizeable party of companions if deemed necessary. | |||
{{Quest Navbox}} | {{Quest Navbox}} | ||
[[Category:Quests]][[Category:Main Questline]] | [[Category:Quests]][[Category:Main Questline]] |