Proselytize: Difference between revisions

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{{DisambigMsg|the skill proselytize|the effect|Proselytized}}
{{Skill
{{Skill
| image={{skill page image}}
| image={{skill page image}}
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Proselytization functions as a mental attack against the creature that the player is attempting to proselytize{{Code Reference|namespace=XRL.World.Parts.Skill|class=Persuasion_Proselytize|method=AttemptProselytization}}. If the attack penetrates at least once (and the creature is able to be proselytized), then it succeeds and the creature is [[proselytized]]{{Code Reference|namespace=XRL.World.Parts.Skill|class=Persuasion_Proselytize|method=Proselytize}}.
Proselytization functions as a mental attack against the creature that the player is attempting to proselytize{{Code Reference|namespace=XRL.World.Parts.Skill|class=Persuasion_Proselytize|method=AttemptProselytization}}. If the attack penetrates at least once (and the creature is able to be proselytized), then it succeeds and the creature is [[proselytized]]{{Code Reference|namespace=XRL.World.Parts.Skill|class=Persuasion_Proselytize|method=Proselytize}}.


Proselytize's attack uses singlet dice of <math alt="1d8 minus 6">1d8 - 6</math>, using the player's [[Ego]] modifier to determine PV. The defending creature gets +1 to its defense modifier if it is already proselytized or has been [[Rebuke Robot|rebuked]], and an additional defense modifier (equal to the effect level) if it has been [[Beguile|beguiled]]. Additionally, the creature gains a defense modifier equal to the amount of levels higher it is than you, with a minimum of 0. Thus the penetration roll against the creature has a PV of
Proselytize's attack uses a '''singlet die''' of <math alt="1d8">1d8</math>. Additionally, it uses the player's [[Ego]] modifier -6 to determine PV. The defending creature gets +1 to its defense modifier if it is already proselytized or has been [[Rebuke Robot|rebuked]], and an additional defense modifier (equal to the effect level) if it has been [[Beguile|beguiled]]. Additionally, the creature gains a defense modifier equal to the amount of levels higher it is than you, with a minimum of 0. Thus the penetration roll against the creature has a PV of


<math alt="player's ego modifier">\text{Player's Ego Modifier}</math>
<math alt="player's ego modifier -6">\text{Player's Ego Modifier}-6</math>  


against the defence of
against the defence of
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<math alt="Target's mental armor (MA) plus defense modifier">\text{Target MA} + \text{defense modifier}</math>
<math alt="Target's mental armor (MA) plus defense modifier">\text{Target MA} + \text{defense modifier}</math>


See the [[Penetration]] page for more details.
See the [[Penetration]] page for more details, as the above is a simplification for the purpose of explanation.  


==Immunity==
==Immunity==