|
This article is about the skill proselytize. For the effect, see Proselytized.
|
Proselytize
Skill Tree
|
Persuasion
|
Cost
|
300 sp
|
Requirements
|
23 Ego
|
Base Cooldown
|
25
|
ID
|
Persuasion_Proselytize
|
You persuade an intelligent creature to join you.
|
Proselytize is a skill which allows its users to attempt to recruit creatures to their side.
Using the skill takes 1000 action cost, a full turn.
When the player uses it, they will be asked for a direction, then attempt to proselytize the creature standing next to them in that direction. A successful usage will convince that creature to join the proselytizer indefinitely. Only one creature can be proselytized at a time, but a
social coprocessor allows a second proselytized follower.
Mechanically, proselytize is an Ego-based attack versus the target creature's Mental Armor. However, a failed attempt will not make the target hostile, unlike failing an attempt at
Beguiling.
Unlike beguiling, it is possible to proselytize creatures that have mental shields.
It is not possible to proselytize confused creatures.
Proselytize can be learned through water ritual with legendary Mechanimists; this includes
Eschelstadt II, High Priest of the Stilt, who can be found on every run at the
Six Day Stilt.
Proselytizing with Glotrot
If the player’s tongue has rotted away due to Glotrot, they will get this message when attempting to use Proselytize:
You cannot proselytize without a tongue.
|
Technical details
Proselytization functions as a mental attack against the creature that the player is attempting to proselytize[1]. If the attack penetrates at least once (and the creature is able to be proselytized), then it succeeds and the creature is proselytized[2].
Proselytize's attack uses a singlet die of $ 1d8 $. Additionally, it uses the player's Ego modifier -6 to determine PV. The defending creature gets +1 to its defense modifier if it is already proselytized or has been rebuked, and an additional defense modifier (equal to the effect level) if it has been beguiled. Additionally, the creature gains a defense modifier equal to the amount of levels higher it is than you, with a minimum of 0. Thus the penetration roll against the creature has a PV of
$ {\text{Player's Ego Modifier}}-6 $
against the defence of
$ {\text{Target MA}}+{\text{defense modifier}} $
See the Penetration page for more details, as the above is a simplification for the purpose of explanation.
Immunity
Certain creatures are explicitly unable to be proselytized by the player; this immunity is unrelated to creature stats or mental shield, but is rather a special exemption due to their nature. These include:
Ability Cooldown
Proselytize's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:
|
9 | 34 | 15 | 27 | 21 | 19 | 27 | 12 |
10 | 33 | 16 | 25 | 22 | 18 | 28 | 10 |
11 | 32 | 17 | 24 | 23 | 17 | 29 | 9 |
12 | 30 | 18 | 23 | 24 | 15 | 30 | 8 |
13 | 29 | 19 | 22 | 25 | 14 | 31 | 7 |
14 | 28 | 20 | 20 | 26 | 13 | 32 | 5 |
Factions That Teach Proselytize
Creatures That Have Proselytize
References
- ↑
XRL.World.Parts.Skill.Persuasion_Proselytize
, method AttemptProselytization
- ↑
XRL.World.Parts.Skill.Persuasion_Proselytize
, method Proselytize
v · d · eSkills |
---|
| Weapon Skills |
|
Axe Proficiency - </span><span style="display:inline-block"> Charging Strike (Axe) - </span><span style="display:inline-block"> Cleave - </span><span style="display:inline-block"> Dismember - </span><span style="display:inline-block"> Hook and Drag - </span><span style="display:inline-block"> Template:Skill - </span><span style="display:inline-block"> Decapitate - </span><span style="display:inline-block"> Berserk! | | | | | |
Cudgel Proficiency - </span><span style="display:inline-block"> Bludgeon - </span><span style="display:inline-block"> Charging Strike (Cudgel) - </span><span style="display:inline-block"> Conk - </span><span style="display:inline-block"> Backswing - </span><span style="display:inline-block"> Slam - </span><span style="display:inline-block"> Demolish | | |
Strapping Shoulders - </span><span style="display:inline-block"> Tank - </span><span style="display:inline-block"> Sweep | | | | | | | | |
Block - </span><span style="display:inline-block"> Shield Slam - </span><span style="display:inline-block"> Swift Blocking - </span><span style="display:inline-block"> Deft Blocking - </span><span style="display:inline-block"> Staggering Block - </span><span style="display:inline-block"> Shield Wall | | |
Short Blade Expertise - </span><span style="display:inline-block"> Jab - </span><span style="display:inline-block"> Bloodletter - </span><span style="display:inline-block"> Hobble - </span><span style="display:inline-block"> Pointed Circle - </span><span style="display:inline-block"> Rejoinder - </span><span style="display:inline-block"> Shank |
| |
| | Other Skills |
|
Swift Reflexes - </span><span style="display:inline-block"> Spry - </span><span style="display:inline-block"> Jump - </span><span style="display:inline-block"> Tumble | | |
Meal Preparation - </span><span style="display:inline-block"> Butchery - </span><span style="display:inline-block"> Harvestry - </span><span style="display:inline-block"> Spicer - </span><span style="display:inline-block"> Carbide Chef | | | | | |
Shake It Off - </span><span style="display:inline-block"> Swimming - </span><span style="display:inline-block"> Poison Tolerance - </span><span style="display:inline-block"> Weathered - </span><span style="display:inline-block"> Juicer - </span><span style="display:inline-block"> Calloused - </span><span style="display:inline-block"> Longstrider | | | | | |
Menacing Stare - </span><span style="display:inline-block"> Intimidate - </span><span style="display:inline-block"> Snake Oiler - </span><span style="display:inline-block"> Berate - </span><span style="display:inline-block"> Proselytize - </span><span style="display:inline-block"> Inspiring Presence | | | | | |
Meditate - </span><span style="display:inline-block"> Fasting Way - </span><span style="display:inline-block"> Lionheart - </span><span style="display:inline-block"> Iron Mind - </span><span style="display:inline-block"> Conatus - </span><span style="display:inline-block"> Mind over Body | | | | | |
Hurdle - </span><span style="display:inline-block"> Deft Throwing - </span><span style="display:inline-block"> Charge - </span><span style="display:inline-block"> Kickback - </span><span style="display:inline-block"> Juke | | |
Gadget Inspector - </span><span style="display:inline-block"> Scavenger - </span><span style="display:inline-block"> Disassemble - </span><span style="display:inline-block"> Lay Mine / Set Bomb - </span><span style="display:inline-block"> Repair - </span><span style="display:inline-block"> Deploy Turret - </span><span style="display:inline-block"> Tinker I - </span><span style="display:inline-block"> Tinker II - </span><span style="display:inline-block"> Reverse Engineer - </span><span style="display:inline-block"> Tinker III | | | | | | | | NPC-Only | |
|
|