Cloning draught
When on/in other objects/liquids: | |
---|---|
homogenized liquid homogenized object cloning-draught-stained object | |
Vaporizes at
|
100° |
Base temperature
|
25° |
Cooking Effect
|
|
Value per dram
|
1250 |
Weight per dram
|
0.25# |
Evaporativity
|
100 |
Fluidity
|
10 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
CloningPuddle, CloningDraughtWaterskin_Ingredient |
Liquid ID
|
cloning |
Infobox data from game version 2.0.201.72
|
Cloning draught is a rare liquid that is able to clone any organic creature by either pouring it on them or being consumed by it. An item or creature covered in cloning draught is homogenized.
Sources of Cloning Draught
- One dram will be on the ground on a random tile in a slime bog.
- Very rarely, a phial of cloning draught will be sold by ichor merchants and chefs.
- Additionally, a waterskin (containing one dram) of cloning draught may be sold by kippers.
- The alchemist is guaranteed to have a phial of cloning draught for sale.
- clonelings have a chance to drop a phial of cloning draught. This chance depends on how many uses of their cloning ability they have left.
Uses of Cloning Draught
- Worth 1250 commerce a dram
- Can clone creatures and merchant restocks (For more in-depth information, see #Cloning.)
- Used inside regeneration tanks (mixed with convalessence) to regenerate limbs (one dram per limb)
Cloning
To clone something, the cloning draught must be pure with no other liquids. It can be either poured on, drank, or cooked with.
Drinking cloning draught returns the following message:
You feel unsettlingly ambivalent. |
Eligibility for Cloning
- The cloning target must be considered alive [1]
- They must be organic. (This rules out most robotic creatures.)
- They must be able to bleed. They do not need to bleed blood specifically; sap, gel, or any other liquid will also suffice.[2]
Several items are also considered eligible because they are considered alive, organic, and can bleed.
Effects
Cloning a creature will apply the budding effect to them. After a given amount of turns, a new clone of them will burst from the body, and a dram of blood will splash out nearby. If cooked with, 1 to 3 new clones will spawn over a period of turns.[3]
Clones spawn without any inventory items or equipment (except for innate/permanent items such as mutated limbs). However, if the cloned creature is a merchant, their wares will restock independently from the original.
If a creature eligible to be water ritualed is cloned, the clone will be unable to perform the water ritual.
Cloning eligible items will duplicate the object. If the object is modded, the duplicated object will have the same mods. However, it will not duplicate any liquid contained inside the object, such as blood or cloning draught inside the chamber in a psychal fleshgun.
See Also
metamorphic polygel is an item that can create copies of inventory items, instead of living things. While similar in function, metamorphic polygel is not at all mechanically related to cloning draught. Metamorphic polygel is not a liquid, and cannot be combined or used in the same way as cloning draught. They are completely different objects with different uses.
References
This information is reliable as of patch 2.0.203.31. |
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