Blood

From Caves of Qud Wiki
Jump to navigation Jump to search
blood
When on/in other objects/liquids:
bloody liquid
bloody object
blood-stained object
Starts Flaming at

400°

Vaporizes at

1200°

Base temperature

25°

Value per dram

0.25

Weight per dram

0.25#

Evaporativity

1

Fluidity

5

Prompt to wade through?

no

Prompt to drink?

no

ID

BloodPool

Liquid ID

Blood is the liquid shed from the bleeding wounds of non-fungus, non-plant, and non-robotic creatures.

Sources of Blood

  • Bleeding will cause a puddle of blood to form near the bleeding creature.
  • A critical hit from any weapon will cause a blood splatter from the target.
  • Short blades are particularly adept at creating pools of blood, because they also cause the bleeding effect when they make a critical hit, and can cause bleeding from regular hits if the attacker has the Bloodletter skill.
  • Dismemberment, with axes or other methods, will quickly accumulate pools of blood.
  • Walking through fractus will cause a creature to drop blood.
  • The alchemist is guaranteed to have one dram of blood for sale.

Use of Blood

Consuming Blood

Drinking blood returns the following message:

It has a metallic taste.

Doing so does not influence hydration in any way.

Factions that use Blood as a Water Ritual Liquid

References

  1. XRL.World.Parts.Madpole