Glow-Wights

From Caves of Qud Wiki
Jump to navigation Jump to search
Glow-Wights
Water Ritual Liquid

blood

Initial Player
Reputation

-650

Relationships

Girsh: Love100 Reputation
Cannibals: Neutral0 Reputation
Others: Hate-100 Reputation

Interested
in Learning

girsh

Interested
in Sharing

girsh

Old?Whether this faction existed during the
sultanate, which determines if they:
  • can be obliterated
  • can be fabricated
  • can be Cherubim
  • no

    ID?Use this ID to Wish for faction reputation
    Example: factionrep:Glow Wights:100

    Glow Wights

    Glow-Wights are a faction in Qud that initially starts hostile to the player character, with -650 reputation. They are often seen together with the Girsh. They have the default humanoid dialogue.

    The default water ritual liquid for this faction is water, but glow-wights and every creature that inherits one will have the water ritual liquid overridden as blood. So far, all creatures in the Glow-Wights faction are glow-wights. Because of this override, it will also override their preferred ritual liquid if they were part of another faction, such as a dynamically generated village.

    In Combat

    In general, all glow-wights have no ranged attack and attack opponents primarily using their bloody claws(short blade) and their carnivorous maw(axe).

    Creatures in the Glow-Wights Faction

    Items that affect Glow-Wight Reputation

    No results

    Lore

    In the course of completing What's Eating the Watervine?, Elder Irudad describes the Glow-Wights as "maniacal fools [who] worship the Girsh Nephilim as gods." Q Girl also writes the following of the Glow-Wights in From Entropy to Hierarchy:

    The ethos of the Glow-Wights is chaotic self-indulgence, antipathy to kinship, and mutagenic excess. They billow like an excited gas, smashing into each other as often as anyone else, and peeling bits of order from the entities they pillage. They are enactors of senseless violence.