Roots
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This page describes the Roots faction. For a more general usage of the term, see Roots (disambiguation). |
This page describes the Roots faction. For a more general usage of the term, see Roots (disambiguation).
![]() |
This page describes the Roots faction. For a more general usage of the term, see Roots (disambiguation). |
Roots are a plant faction that mostly behave as traps for the player and other creatures. The majority of roots are invisible until detected or triggered by a creature walking onto their tile. Once a hidden root has been revealed it can no longer attack. Roots aligned with the player will not attack when stepped on, unlike Succulents.
roots
Water Ritual Liquid
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Initial Player
Reputation |
-475 |
Parent Faction
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Relationships
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Cats: Neutral0 Reputation |
Interested
in Learning |
underground locations |
Interested
in Sharing |
underground locations |
Skill Taught
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Wilderness Lore: Jungles (-50 reputation) |
Old?Whether this faction existed during the
sultanate, which determines if they: |
yes |
ID?Use this ID to Wish for faction reputation
Example: factionrep:Roots:100 |
Roots |
Creatures in the Roots Faction
dreadroot (Level 1)
young ivory (Level 3)
holographic ivory (Level 17)
lurking beth (Level 18)
lagroot (Level 23)
holographic beth (Level 27)
gorged growth (Level 28)
mechanical root cherub (Level 31)
elder lagroot (Level 33)
root cherub (Level 40)
Items that affect Root Reputation
No results