Rebuke Robot is an ability possessed by all True Kin player characters, as well as humanoids such as Putus Templar, that allow them to either turn robots non-hostile or recruit them as companions. Like other recruitment skills, Rebuke Robot can only have one companion recruited with it at a time. If a new robot is rebuked, the leader must let go of the previous companion.
To rebuke, the creature must not be frozen or have a missing tongue from glotrot. If they do not, they can pick an adjacent cell to select a target to rebuke. The target must also have a
Brain part, which is different than having a mind for sundering/domination purposes.
The success calculation is done the same way damage penetration is calculated in melee combat (for full calculation method, see Penetration (PV)#Penetration_Formula). However, PV is replaced with Rebuke Strength and the AV is replaced with the target's Rebuke Defense. Rebuke Defense and Rebuke Strength are calculated as follows:
The rebuke defense's bonus is based on the The status based bonus depends on two things:
If the rebuker has installed, they will have a +5 bonus to their level for each installed communications interlock.
|Number of Penetrations||Message||Result|
|0||Your argument does not compute.||Nothing happens.|
|1||(target) wander(s) away disinterestedly.||The target becomes neutral (even if they were hostile), their AI forgets their current target, and wanders around aimlessly.|
|≥3||You rebuke [the] (target) into submission.||The robot is successfully recruited. If the player character already has a rebuked robot, they will be prompted whether they would like to release the prior robot.|
- In code, Rebuke Robot is an unlisted, unlearnable skill under the Persuasion skill tree.
|This information is reliable as of patch 18.104.22.168.|
- Unless listed as such, all information comes from