Gelatinous prism

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gelatinous prism
Gelatinous prism.png
Level:
23
toggle detailed stats
ST:
33
Strength: 33range: 25-42
AG:
8
Agility: 8range: 6-11
QN:
100
Quickness: 100
TO:
20
Toughness: 20range: 17-23
WI:
0
Willpower: 0
MS:
100
Movespeed: 100
IN:
1
Intelligence: 1
EG:
0
Ego: 0
MA:
0
toggle detailed stats
ST:
33
Strength: 33range: 25-42
AG:
8
Agility: 8range: 6-11
QN:
100
Quickness: 100
TO:
20
Toughness: 20range: 17-23
WI:
0
Willpower: 0
MS:
100
Movespeed: 100
IN:
1
Intelligence: 1
EG:
0
Ego: 0
MA:
0
Acid
Res:
15
Elec
Res:
15
Cold
Res:
15
Heat
Res:
15
Character

J

ID?Use this ID to Wish for gelatinous prism

Gelatinous Prism

Faction

oozes (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

575 XP

XP Tier

4

Role

Tank


Extra info:

Limbs* (Ooze): * Excludes limbs granted via mutations
gelatinous prism

Organic matter is liquefied by the agents of decay and pressurized by tight spaces into the shapes of prismatoids. Galvanized by a cousin-instinct to hunger, the gelatin entity now extrudes itself forward in prism form.

Perfect

A gelatinous prism is a tier 5 creature belonging to the oozes faction. It is typically found deep underground.

Gelatinous prisms attack by moving close to their target and engulfing them when the prism is within an adjacent tile. While engulfing a target, a prism will inhabit the same tile as the creature it is engulfing, and will remain completely stationary.[1] Engulfed creatures will suffer ♥3-7 damage every round[2][3] and will be unable to move; attempting to move will instead cause the creature to perform a melee attack against the prism. Additionally, the creature will be unable to perform certain physical actions, such as Charge, Juke, and Jump.[4] Creatures who are being engulfed by a gelatinous prism cannot be attacked by other creatures, and any attempting to do so will instead target the gelatinous prism.

A gelatinous prism will continue to engulf its target until either it or its victim dies. However, the victim can escape being engulfed prematurely through means such as Teleportation or becoming out-of-phase.

Cloning

When a gelatinous prism engulfs a creature, a timer is started that begins at 10[3] and decrements by 1 every round. When the timer reaches 0, the prism will "refract" the creature it is engulfing, creating a perfect copy of them in a random adjacent tile. This will fail if the gelatinous prism is being affected by normality. The clone produced will be aligned with highly entropic beings, will be colored white, will be named "Refracted [creature name]", and will be hostile to the original creature.[5][6] However, they will refrain from attempting to attack the creature until they are no longer engulfed.

After a prism has created a clone, its timer will reset and the cycle will repeat. There is technically no limit to how many clones a prism can create; however, it will not be able to produce any more if it is surrounded on all sides by walls or creatures (including existing clones).

References

  1. XRL.World.Parts.EngulfingSedentary
  2. XRL.World.Parts.XRL.World.Parts.EngulfingDamage
  3. 3.0 3.1 ObjectBlueprints.xml
  4. XRL.World.Parts.XRL.World.Effects.Engulfed
  5. XRL.World.Parts.EngulfingClones
  6. XRL.World.Parts.Mutation.EvilTwin