Giant amoeba

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giant amoeba
Giant amoeba.png
Level:
1
toggle detailed stats
ST:
23
Strength: 23range: 21-26
AG:
2
Agility: 2range: 2-3
QN:
100
Quickness: 100
TO:
14
Toughness: 14range: 13-15
WI:
0
Willpower: 0
MS:
100
Movespeed: 100
IN:
1
Intelligence: 1
EG:
0
Ego: 0
MA:
0
toggle detailed stats
ST:
23
Strength: 23range: 21-26
AG:
2
Agility: 2range: 2-3
QN:
100
Quickness: 100
TO:
14
Toughness: 14range: 13-15
WI:
0
Willpower: 0
MS:
100
Movespeed: 100
IN:
1
Intelligence: 1
EG:
0
Ego: 0
MA:
0
Acid
Res:
0
Elec
Res:
0
Cold
Res:
0
Heat
Res:
0
Character

j

ID?Use this ID to Wish for giant amoeba

GiantAmoeba

Faction

oozes (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

Giant amoeba corpse.pnggiant amoeba corpse (25%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

25 XP

XP Tier

0

Role

Tank


Extra info:

Limbs* (Ooze): * Excludes limbs granted via mutations
giant amoeba

A mass of quivering, gelatinous slime. You barely perceive the outline of something inside.

Perfect

A giant amoeba is a creature belonging to the oozes faction. It is a very common enemy and one of the most prolific oozes, appearing in many different locations across Qud, most notably in slimy biomes.

Giant amoebas attack in melee with their \slimy pseudopods, of which they possess 4. Each pseudopod is a cudgel weapon that deals ♥1d31-3 (Avg: 2) damage, and has a penetration value that depends on the particular giant amoeba's Strength modifier.[1]

When a giant amoeba dies, it explodes into several pools of Slime.pngslime. Each tile adjacent to the amoeba, including the tile it was occupying, will have an 80% chance of being filled with a pool, with each pool having a volume of 500 drams.[2]

Being oozes, giant amoebas lack a mind and thus are immune to abilities and effects that target the mind of a creature, such as Sunder Mind.[3] Additionally, giant amoebas cannot slip on slippery liquids such as slime, or become stuck in sticky liquids such as Asphalt.pngasphalt. Finally, giant amoebas bleed slime instead of Blood.pngblood, and cannot be knocked prone.[4]

References

This information is reliable as of patch 2.0.201.70.
  1. ObjectBlueprints.xml
  2. XRL.World.Parts.GiantAmoeba
  3. XRL.World.Parts.MentalShield
  4. XRL.World.Parts.NoKnockdown