List of Body Parts

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This a list of all possible body type variants as well as a list of items that are worn on that slot. To look for a specific body part, Ctrl + F and search for the variant.

Armor Slots

These parts are used for wearing armor.

Head

Variants: Head, Skull, Control Unit, Ear, Head Section, Nuclear Protrusion, Central Lobe, Upper Dome, Top Rail, Centerpiece, Central Mass, Top, Central Node, Cap, Pillow, Header, Neck, Blossom

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
crystalline halo ♦2 ○0 Head
leather cap ♦1 ○0 1 Head
witchwood wreath ♦0 ○0 1 Head
crimson hood ♦0 ○1 1 Head
wide-brimmed hat ♦0 ○1 1 Head
gentling cone ♦1 ○0 1 Head
knollworm skull ♦1 ○0 2 Head
electric snail shell ♦2 ○-1 3 Head
elastyne skull cap ♦1 ○1 3 Head
ape fur hat ♦1 ○0 3 Head
square cap ♦0 ○0 3 Head
fork-horned helm ♦1 ○0 3 Head
headlamp ♦0 ○0 3 Head
steel helmet ♦2 ○-3 3 Head
miner's helmet ♦1 ○0 3 Head
chain coif ♦2 ○-1 3 Head
ganglionic teleprojector ♦1 ○-1 4 Head
leafy helm ♦0 ○1 4 Head
plastifer bonnet ♦1 ○1 4 Head
fullerite armet ♦3 ○-4 5 Head
quartzfur hat ♦2 ○-1 5 Head
ogre fur hat ♦3 ○-3 6 Head
crysteel coronet ♦3 ○-1 6 Head
Dagasha's spur ♦3 ○-1 6 Head
enigma cap ♦2 ○-3 7 Head
flawless crysteel coronet ♦4 ○-1 7 Head
psychic meridian ♦1 ○1 7 Head
zetachrome apex ♦4 ○0 8 Head
mental aggregator ♦1 ○0 8 Head
psychodyne helmet ♦2 ○1 8 Head

Face

Variants: Face, Sensory Nodule, Decoration, Sensory Bulb, Extra Face, Mouth, Knocker, Sensory Ganglion, Antennae, Eye, Sensory Frill, Sensor Array, Skull Face, Lip, Sensory Bud, Splat, Access Panel, Faceplate, Pillowcase, Feelers

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
smiling sun mask ♦0 ○1 1 Face
Issachari sun veil ♦0 ○1 1 Face
sun and moon mask ♦0 ○1 1 Face
frowning moon mask ♦0 ○1 1 Face
gentling mask ♦1 ○0 1 Face
goggles ♦0 ○0 2 Face
telescopic monocle ♦0 ○0 3 Face
spectacles ♦0 ○0 3 Face
vinewood sap mask ♦0 ○0 3 Face
silver rondure ♦1 ○0 3 Face
gas mask ♦0 ○0 3 Face
polyhedral rings ♦1 ○0 3 Face
mirrorshades ♦0 ○0 3 Face
night-vision goggles ♦0 ○0 3 Face
telemetric visor ♦0 ○0 5 Face
Levant Face ♦0 ○1 6 Face
Olive Face ♦0 ○1 6 Face
Null Face ♦0 ○0 6 Face
VISAGE ♦0 ○1 6 Face Arm
murmur mask ♦1 ○0 7 Face
Shemesh Face ♦0 ○3 7 Face
Earth Face ♦0 ○2 7 Face
night-sight interpolators ♦1 ○0 7 Face
dream rondure ♦1 ○0 8 Face
Kesil Face ♦0 ○3 8 Face
dazzle cheek ♦0 ○1 8 Face

Body

Body has no variants.

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
still crystal chime ♦7 ○-4 Body
black robes ♦0 ○1 1 Body
furs ♦2 ○-1 1 Body
leather apron ♦1 ○0 1 Body
ash-stained robes ♦1 ○1 1 Body
pocketed vest ♦0 ○1 1 Body
bark armor ♦2 ○-1 1 Body
woven tunic ♦1 ○2 1 Body
wool kilt ♦0 ○1 1 Body
filthy toga ♦0 ○1 1 Body
crowfeather pillow ♦0 ○0 1 Body
crude toga ♦0 ○1 1 Body
sooty smock ♦0 ○2 1 Body
studded leather armor ♦3 ○-2 1 Body
cloth robe ♦1 ○0 1 Body
leather armor ♦2 ○0 1 Body
cloth overalls ♦1 ○2 1 Body
umber frock ♦0 ○2 2 Body
chain mail ♦3 ○-1 2 Body
ring mail ♦3 ○-2 2 Body
slate frock ♦0 ○2 2 Body
vine-weave tunic ♦1 ○2 2 Body
steel plate mail ♦4 ○-4 3 Body
elastyne skin suit ♦1 ○3 3 Body
patchwork coat ♦1 ○1 3 Body
puma chitin vest ♦3 ○0 3 Body
carbide plate armor ♦5 ○-5 4 Body
rubber suit ♦2 ○1 4 Body
recycling suit ♦3 ○0 4 Body
slate mantle ♦0 ○3 4 Body
flexivest ♦2 ○3 4 Body
plastifer jerkin ♦3 ○-3 4 Body
plastifer chem vest ♦3 ○-3 4 Body
leafy vest ♦0 ○2 4 Body
fullerite plate mail ♦6 ○-6 5 Body
fullerite flake armor ♦4 ○-3 5 Body
crysteel shardmail ♦6 ○-3 6 Body
nanoweave vest ♦4 ○2 6 Body
thermo cask ♦4 ○-4 6 Body
flawless crysteel shardmail ♦7 ○-3 7 Body
high-energy thermo cask ♦4 ○-4 7 Body
enigma cone ♦4 ○-4 7 Body
zetachrome lune ♦8 ○-2 8 Body

Worn on Back

Variants: Case, Membrane, Back, Blanket, Equipment Rack, Molding, Frame, Chassis, Tablecloth, Breadth

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
camel bladder Back
scrap cape ♦2 ○-2 Back
albino monkey braid ♦0 ○1 1 Back
scarlet shawl ♦0 ○0 1 Back
quilted shawl ♦0 ○-1 1 Back
worn burnoose ♦0 ○1 1 Back
bloody patch of fur ♦0 ○1 2 Back
leather cloak ♦0 ○1 2 Back
leather scraps ♦0 ○1 2 Back
mechanical wings ♦0 ○0 2 Back
panther's cloak ♦0 ○1 2 Back
Issachari banner ♦0 ○1 2 Back
ape fur cloak ♦0 ○1 3 Back
nylon bodypack ♦0 ○0 3 Back
portable beehive ♦0 ○2 3 Back Floating Nearby
grassy yurtmat ♦0 ○1 3 Back
Praetorian's cloak ♦0 ○2 4 Back
molly netting ♦0 ○1 4 Back
chrome mantle ♦0 ○2 4 Back
ironweave cloak ♦1 ○0 4 Back
banner of the Holy Rhombus ♦0 ○1 5 Back Hand
gyrocopter backpack ♦0 ○0 5 Back
quartzfur cloak ♦1 ○-1 5 Back
helping hands ♦0 ○0 5 Back
mercurial cloak ♦0 ○1 5 Back
ogre fur cloak ♦1 ○0 6 Back
gas tumbler ♦0 ○0 6 Back
powered exoskeleton ♦0 ○-2 6 Back
rainboweave cloak ♦0 ○2 6 Back
Flume-Flier of the Sky-Bear ♦0 ○2 6 Back
Nacham's ribbon ♦0 ○2 6 Back
palladium mesh tabard ♦1 ○1 7 Back
kaleidocera cape ♦1 ○1 7 Back
chassis plate ♦6 ○-2 8 Back

Arm

Variants: Robo-Arm, Oral Arm, Armbone, Side Rail, Stud, Lobe, Pipe, Support Strut, Knot, Stalk, Arm Section, Reinforcement, Frond, Branch, Taproot, Fibrous Node, Leg, Armature, Arm, Support Pole, Hinge, Bine, Stem

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
Otherpearl ♦0 ○1 Arm
gourd ♦0 ○0 Arm
Slog's annunclus ♦0 ○0 Arm
storage tank ♦0 ○0 0 Arm
fidget cell 1 Arm
iron buckler ♦2 ○-3 1 Arm
neck-ring ♦0 ○0 1 Arm
beaded bracelet ♦0 ○0 1 Arm
wooden buckler ♦1 ○-1 1 Arm
Stopsvalinn ♦3 ○0 1 Arm
compass bracelet ♦0 ○0 2 Arm
steel buckler ♦2 ○-1 2 Arm
Kindrish ♦0 ○0 3 Arm
worn leather bracer ♦1 ○0 3 Arm
ripped leather bracer ♦1 ○0 3 Arm
snakeskin armlet ♦0 ○2 3 Arm
leather bracer ♦1 ○0 3 Arm
wrist fan ♦0 ○0 3 Arm
bio-scanning bracelet ♦0 ○0 4 Arm
hologram bracelet ♦0 ○0 4 Arm
structural scanning bracelet ♦0 ○0 4 Arm
precinct navigator ♦0 ○0 4 Arm
force bracelet ♦0 ○0 4 Arm
wrist calc ♦0 ○0 4 Arm
homoelectric wrist warmer ♦0 ○0 4 Arm
slip ring ♦0 ○0 5 Arm
displacer bracelet ♦0 ○0 6 Arm
ontological anchor ♦0 ○0 6 Arm
Kah's loop ♦0 ○1 6 Arm
life loop ♦0 ○0 6 Arm
tri-hologram bracelet ♦0 ○0 7 Arm
transkinetic cuffs ♦0 ○0 8 Arm

Worn on Hands

Variants: Lateral Hyphae, Hands, Knobs, Manipulators, Leaves, Robo-Hands, Rails, Handbones, Tentacles, Arm Stumps, Pincers, Vanes, Tendrils, Pinnules, Hand Sections, Bifurcations, Twigs

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
boar-skin gloves ♦1 ○0 1 Hands
leather gloves ♦1 ○0 1 Hands
elastyne gloves ♦0 ○2 3 Hands
chain gauntlets ♦2 ○-3 3 Hands
steel gauntlets ♦2 ○-3 3 Hands
ape fur gloves ♦1 ○0 3 Hands
ulnar stimulators ♦1 ○0 3 Hands
carbide gauntlets ♦3 ○-5 4 Hands
plastifer gloves ♦1 ○1 4 Hands
quartzfur gloves ♦2 ○-1 5 Hands
fullerite gauntlets ♦3 ○-3 5 Hands
ogre fur gloves ♦3 ○-3 6 Hands
crysteel gauntlets ♦3 ○-2 6 Hands
kaleidocera muffs ♦1 ○1 7 Hands
flawless crysteel gauntlets ♦4 ○-2 7 Hands
precision nanon fingers ♦1 ○1 7 Hands
zetachrome gloves ♦4 ○0 8 Hands
leyline puppeteers ♦2 ○2 8 Hands Floating Nearby

Feet

Variants: Footbones, Bottom Rail, Front Legs, Rockers, Legs, Undercarriage, Feet, Rear Legs, Support Struts, Foundation, Bottom, Base

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
jeweled sandals ♦0 ○0 Feet
croccasins ♦1 ○0 1 Feet
sandals ♦0 ○0 1 Feet
leather moccasins ♦0 ○0 1 Feet
leather boots ♦1 ○0 2 Feet
sandals of the river-wives ♦0 ○0 2 Feet
magnetized boots ♦1 ○0 2 Feet
chain boots ♦2 ○-3 3 Feet
steel boots ♦2 ○-3 3 Feet
elastyne slippers ♦0 ○2 3 Feet
carbide boots ♦3 ○-5 4 Feet
bounding boots ♦1 ○0 4 Feet
yeshyrskin slippers ♦0 ○1 4 Feet
plastifer sneakers ♦1 ○1 4 Feet
greased steel boots ♦2 ○-3 4 Feet
step sowers ♦1 ○-1 5 Feet
rocket skates ♦0 ○1 5 Feet
fullerite boots ♦3 ○-4 5 Feet
ninefold boots ♦1 ○-1 6 Feet
crysteel boots ♦3 ○-2 6 Feet
3D cobblers ♦1 ○-1 7 Feet
kaleidocera krakows ♦1 ○1 7 Feet
flawless crysteel boots ♦4 ○-2 7 Feet
anti-gravity boots ♦1 ○1 7 Feet
zetachrome pumps ♦4 ○0 8 Feet

Floating Nearby

Floating Nearby has no variants.

Item AV DV Tier Uses Slots
Item AV DV Tier Uses Slots
symbiotic firefly ♦0 ○0 2 Floating Nearby
luminous mote ♦0 ○0 3 Floating Nearby
light-obfuscating lens ♦0 ○1 3 Floating Nearby
hoversled 4 Floating Nearby
floating glowsphere 4 Floating Nearby
quantum mote ♦1 ○1 6 Floating Nearby
point-defense drone ♦0 ○0 6 Floating Nearby
amaranthine prism ♦0 ○0 7 Floating Nearby
chiral rings ♦1 ○2 7 Floating Nearby Floating Nearby Floating Nearby
black mote ♦0 ○0 8 Floating Nearby
circle of light in the chord of Lua error in Module:ColorParse at line 200: There was no shader called agolgot!. ♦0 ○0 8 Floating Nearby
circle of light in the chord of Lua error in Module:ColorParse at line 200: There was no shader called bethsaida!. ♦0 ○0 8 Floating Nearby
circle of light in the chord of Lua error in Module:ColorParse at line 200: There was no shader called qas!. ♦0 ○0 8 Floating Nearby
circle of light in the chord of Lua error in Module:ColorParse at line 200: There was no shader called qon!. ♦0 ○0 8 Floating Nearby
circle of light in the chord of Lua error in Module:ColorParse at line 200: There was no shader called rermadon!. ♦0 ○0 8 Floating Nearby
circle of light in the chord of Lua error in Module:ColorParse at line 200: There was no shader called shugruith!. ♦0 ○0 8 Floating Nearby

Additionally, objects that have been magnetized are equipped in this slot.

Tread

Variants: Wheels, Tread, Wheel

Item AV DV Uses Slots
Item AV DV Uses Slots
tread guard ♦2 ○0 Tread

Roots

Variants: Roots, Mulch, Lower Hyphae, Stakes

Item AV DV Uses Slots
Item AV DV Uses Slots
clay pot ♦3 ○0 Roots

Weapon slots

These slots are used for weapons rather than armor.

Hand

Variants: Hand Section, Opening, Pinnule, Hand, Tie Point, Twig, Shelf, Handbone, Divider, Bottom Drawer, Small Crack, Arm Stump, Tendril, Pincer, Bifurcation, Tentacle, Hypha, Top Drawer, Vane, Side, Side Hypha, Handle, Robo-Hand, Rail, Pseudopod, Manipulator, Leaf, Fine Root, Drawer, Knob

Hands are able to hold all items, but they are used mostly for melee weapons or shields.

Missile Weapon

Variants: Hardpoint, Missile Weapon

Missile weapons are used to hold all missile weapons.

Thrown Weapon

Variants: Middle Hardpoint, Thrown Weapon

An abstract slot used to throw thrown weapons.

Parts with no wearable items

These are body parts that cannot be equipped with things. This excludes natural weapons that a creature starts with. Fungal Infections can still be applied on these.

Fin

Variants: Dorsal Fin, Tail Fin, Fin

Tail

Tail has no variants. Sometimes, creatures have natural weapons in this slot.

Foot

Foot has no variants. Sometimes, creatures have natural weapons in this slot.

Fungal Outcrop

Fungal Outcrop has no variants. Fungal Infections prefer to colonize this body part if a creature contracts one.

Icy Outcrop

Icy Outcrop has no variants. It is created when a creature contracts glowcrust, and will grow a luminous hoarshroom every 300-500 turns.