Sure Fire

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Sure Fire
Skill Tree

Bow and Rifle

Prerequisite Skills

Draw a Bead

Cost

150 sp

Requirements

19 Agility

ID

Rifle_SureFire

You fire at a marked target with no accuracy penalty (the accuracy of your weapon still matters). Then your target is unmarked.

Sure Fire is a skill in the Bow and Rifle skill tree. The player must have a minimum of 19 Agility to unlock this skill.

The player can activate the Sure Fire ability to shoot at a marked target with a rifle or bow and be guaranteed 0 aim variance.[1] Functionally, this is similar to the player having a very high Agility stat for the purposes of missile weapon trajectory calculations.

The accuracy of the weapon is still factored in to the shot when using Sure Fire, so it is nonetheless possible to miss the target depending on the type of weapon being fired.

Factions That Teach Sure Fire

Sure Fire is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.

Creatures That Have Sure Fire

No creatures have this by default.

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.MissileWeapon, method FireEvent