Extradimensional: Difference between revisions

154 bytes added ,  18:40, 7 May 2022
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{{name|caps}} is a unique mod that has randomized effects. The tile and detail color of {{name}} items will flicker back and forth between {{qud text|&OO&or&Oa&on&Og&oe|notxml}} and {{qud text|&Kblack|notxml}}.
{{name|caps}} is a unique mod that has randomized effects. The tile and detail color of {{name}} items will flicker back and forth between {{qud text|&OO&or&Oa&on&Og&oe|notxml}} and {{qud text|&Kblack|notxml}}.


After looking at an extradimensional item, the dimension which it hails from will be added in the Gossip and Lore page in the [[Journal]].
Each {{name}} item hails from one of the eleven other dimensions on the local system {{Code Reference|namespace=XRL.World.Encounters| class = PsychicManager}}. After looking at an extradimensional item, the dimension which it hails from will be added in the Gossip and Lore page in the [[Journal]].


{{name|caps}} items have double [[commerce]] value on top of the 3x value increase from the mod itself, which means that the total increase is 6x.
{{name|caps}} items have double [[commerce]] value on top of the 3x value increase from the mod itself, which means that the total increase is 6x.


==Possible Bonuses==
==Possible Bonuses==
The bonuses all have an equal chance of spawning. Typically, the bonus given are always a non single-use [[Relic Mods|relic mods]].  Generally, {{name}} items from the same dimension and of the same type (melee or ranged weapon, armor, shield, or a book) will have the same kind of bonus.
The bonuses all have an equal chance of spawning. Typically, the bonus given are always a non single-use [[Relic Mods|relic mods]].  {{name|Caps}} items from the same dimension and of the same type (melee or ranged weapon, armor, shield, or a book) will have the same kind of bonus.
{| class="wikitable" style="display: inline-table; padding:1em;"
{| class="wikitable" style="display: inline-table; padding:1em;"
!Melee Weapons
!Melee Weapons
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