Gel: Difference between revisions

191 bytes added ,  22:54, 24 August 2019
forgot to cargo store
(Created page with "{{liquid | title=&Ygel | id=13 | cooling=1.1 | cookeffect= | value=0.5 | image=gel.png }} {{name}} is an uncommon liquid that is mostly used for its curative properties wh...")
 
(forgot to cargo store)
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{{liquid
{{liquid
| title=&Ygel
| title={{qud text|&Ygel|notxml}}
| id=13
| id=13
| cooling=1.1
| cooling=1.1
| cookeffect=
| value=0.5
| value=0.5
| image=gel.png
| image=gel.png
}}
}}
{{name}} is an uncommon [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es.
{{name}} is an uncommon [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es. It can be [[wishes|wished]] for by wishing <code>GelPool</code>.  


Stepping on a tile with more than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty 10+ (drams of gel *5/1000). If this fails, the creature will slip.
Stepping on a tile with more than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty 10+ (drams of gel *5/1000). If this fails, the creature will slip.
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* One dram, in addition to another liquid, will always be a required component in the cures for [[Ironshank]] and all [[fungal infection]]s
* One dram, in addition to another liquid, will always be a required component in the cures for [[Ironshank]] and all [[fungal infection]]s
* Drinking it while suffering from [[stiff legs]] will increase the disease save bonus to +2
* Drinking it while suffering from [[stiff legs]] will increase the disease save bonus to +2
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&Ygel|notxml}}|PlainName=gel|Image=gel.png|ObjectID=gelpool}}