Boosterbot: Difference between revisions
Updated by Teamtoto using QBE v1.0rc1
imported>Trashmonks |
imported>Trashmonks |
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| cold = 25 | | cold = 25 | ||
| heat = 25 | | heat = 25 | ||
| faction = {{creature faction|{{ID to name| | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| inventory = {{inventory|{{ID to name|Boosterbot_Gun}}|1}}{{inventory|{{ID to name|Boosterbot_Claw}}|2}}{{inventory|{{ID to name|Chem Cell}}|1}}{{inventory|{{ID to name|*Injectors}}|1d2+2}}{{inventory|{{ID to name|Empty Booster}}|3d6}} | |||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12}} | |||
| desc = This ancient medical robot is shaped like a squat, friendly dwarf, with =pronouns.possessive= painted features long worn away to swaths of pitted metal. =pronouns.Subjective= =verb:reach:afterpronoun= a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease. | | desc = This ancient medical robot is shaped like a squat, friendly dwarf, with =pronouns.possessive= painted features long worn away to swaths of pitted metal. =pronouns.Subjective= =verb:reach:afterpronoun= a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease. | ||
}} | }} | ||
[[Category:Robots]] | [[Category:Robots]] |