Boosterbot: Difference between revisions

309 bytes added ,  21:51, 12 August 2019
Updated by Teamtoto using QBE v1.0rc1
imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
Line 22: Line 22:
| cold = 25
| cold = 25
| heat = 25
| heat = 25
| faction = {{creature faction|{{ID to name|Robots|Factions}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| inventory = {{inventory|{{ID to name|Boosterbot_Gun}}|1}}{{inventory|{{ID to name|Boosterbot_Claw}}|2}}{{inventory|{{ID to name|Chem Cell}}|1}}{{inventory|{{ID to name|*Injectors}}|1d2+2}}{{inventory|{{ID to name|Empty Booster}}|3d6}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12}}
| desc = This ancient medical robot is shaped like a squat, friendly dwarf, with =pronouns.possessive= painted features long worn away to swaths of pitted metal. =pronouns.Subjective= =verb:reach:afterpronoun= a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease.
| desc = This ancient medical robot is shaped like a squat, friendly dwarf, with =pronouns.possessive= painted features long worn away to swaths of pitted metal. =pronouns.Subjective= =verb:reach:afterpronoun= a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease.
}}
}}
[[Category:Robots]]
[[Category:Robots]]
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