Laser rifle: Difference between revisions

40 bytes removed ,  06:04, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.96 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 21: Line 21:
| chargefunction = Weapon Power
| chargefunction = Weapon Power
| id = Laser Rifle
| id = Laser Rifle
| complexity = 5
| complexity = 4
| tier = 4
| tier = 4
| bits = 0004
| bits = 0004
Line 36: Line 36:
| unidentifiedaltname = rifle
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,ElectronicsMods,BeamWeaponMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,ElectronicsMods,BeamWeaponMods
| desc = This is a sylphlike rifle of plastic the color of slate. Its barrel is composed of slim, telescoped cylinders and its grip is wider than it is long.
| desc = Telescoped cylinders pinch the mirror point, and under them grows a sylph-like stock of sea-ferried nutwood.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.202.96
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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