Tetraxenonoglass wall: Difference between revisions

Updated by egocarib with game version 2.0.203.45 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.45 using QBE v1.0rc2)
Line 14: Line 14:
| tilecolors = CY
| tilecolors = CY
| renderstr = ╫
| renderstr = ╫
| extra = {{Extra info|weight = 1000 | solid = yes | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 1000 | refractive = yes | solid = yes | flyover = no | animatable = yes}}
| inheritingfrom = Wall
| inheritingfrom = Wall
| dynamictable = {{Dynamic object|AnimatableFurniture|CyberWall}}
| dynamictable = {{Dynamic object|AnimatableFurniture|CyberWall}}
Line 20: Line 20:
| cold = 100
| cold = 100
| desc = Fluted columns of prism glass scatter the sight of becoming into a thousand fractured vistas.
| desc = Fluted columns of prism glass scatter the sight of becoming into a thousand fractured vistas.
| categories = Walls
| categories = Glass Walls
| gameversion = 2.0.203.20
| gameversion = 2.0.203.45
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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