Sunder Mind: Difference between revisions

53 bytes added ,  04:11, 18 May 2022
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}}'''Sunder Mind''' is a [[Mutations#Mental Mutations|mental mutation]] that can be used on a creature to deal [[damage|mental damage]] every round for ten rounds.  
}}'''Sunder Mind''' is a [[Mutations#Mental Mutations|mental mutation]] that can be used on a creature to deal [[damage|mental damage]] every round for ten rounds.  


This mutation grants the "Sunder Mind" activated ability, which when used, will prompt the player to select a tile somewhere within the current zone. Any tile can be selected regardless of distance, so long as the tile is visible. Sunder Mind will only succeed if it is used on a creature with a mind.
This mutation grants the "Sunder Mind" activated ability, which when used, will prompt the player to select a tile somewhere within the current zone. Any tile can be selected regardless of distance, so long as the tile is visible or contains a creature detected by [[Sense Psychic]]. Sunder Mind will only succeed if it is used on a creature with a mind.


Selecting a tile containing a creature will cause both the user and the target to become "locked in psychic battle".{{Code Reference|namespace=XRL.World.Effect|class=MemberOfPsychicBattle}} This status condition causes the target to take damage determined by mutation level every round, allows the attacker and target to see each other even if they are in darkness, behind [[Properties#Occluding|occluding]] objects, or [[Invisibility|invisible]], and prevents any other creatures from using Sunder Mind on the attacker or target. The psychic battle will continue for ten rounds or until [[#Interrupting Sunder Mind|interrupted]].  
Selecting a tile containing a creature will cause both the user and the target to become "locked in psychic battle".{{Code Reference|namespace=XRL.World.Effect|class=MemberOfPsychicBattle}} This status condition causes the target to take damage determined by mutation level every round, allows the attacker and target to see each other even if they are in darkness, behind [[Properties#Occluding|occluding]] objects, or [[Invisibility|invisible]], and prevents any other creatures from using Sunder Mind on the attacker or target. The psychic battle will continue for ten rounds or until [[#Interrupting Sunder Mind|interrupted]].  
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