Tzimtzlum: Difference between revisions

m definite article missing
m Fixed typos
 
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==Properties==
==Properties==


It is a single infinitely tesselated zone; attempting to leave at its edges or using a {{favilink|Spiral borer}} will result in the player "wrapping around" to a complementary location.  [[Recoiler|Recoilers]] cannot provide transportation between different dimensions and cannot be used to enter or exit Tzimtzulum.
It is a single infinitely tesselated zone; attempting to leave at its edges or using a {{favilink|Spiral borer}} will result in the player "wrapping around" to a complementary location.  [[Recoiler|Recoilers]] cannot provide transportation between different dimensions and cannot be used to enter or exit Tzimtzlum.


The only way to leave is by entering a {{favilink|Giant clam}} (other than 0lam itself).  This will teleport the player to a random clam in Qud.
The only way to leave is by entering a {{favilink|Giant clam}} (other than 0lam itself).  This will teleport the player to a random clam in Qud.
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* The player is carrying at least 1 dram of {{favilink|Neutron flux}}.
* The player is carrying at least 1 dram of {{favilink|Neutron flux}}.


This will consume 1 dram of neutron flux and move the player to a {{favilink|Giant clam}} in Tzimtzulum.
This will consume 1 dram of neutron flux and move the player to a {{favilink|Giant clam}} in Tzimtzlum.
[[Category:Locations]]
[[Category:Locations]]