Wandering Tau: Difference between revisions

Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.204.50 using QBE v1.0rc2
Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
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| inventory = {{inventory|Prism Point|4|no|100|no}}
| inventory = {{inventory|Prism Point|4|no|100|no}}
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_ReverseEngineer}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|ShortBlades}} </br>{{SkillID to name|ShortBlades_Expertise}} </br>{{SkillID to name|ShortBlades_Bloodletter}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_ReverseEngineer}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|ShortBlades}} </br>{{SkillID to name|ShortBlades_Expertise}} </br>{{SkillID to name|ShortBlades_Bloodletter}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| mutations = {{creature mutation|{{MutationID to name|Teleportation}}|8|30}} </br>{{creature mutation|{{MutationID to name|Amnesia}}|0|30}} </br>{{creature mutation|{{MutationID to name|Burgeoning}}|8|30}} </br>{{creature mutation|{{MutationID to name|ForceWall}}|10|30}} </br>{{creature mutation|{{MutationID to name|LightManipulation}}|10|30}}
| mutations = {{creature mutation|{{MutationID to name|Teleportation}}|8|30}} </br>{{creature mutation|{{MutationID to name|Amnesia}}|1|30}} </br>{{creature mutation|{{MutationID to name|Burgeoning}}|8|30}} </br>{{creature mutation|{{MutationID to name|ForceWall}}|10|30}} </br>{{creature mutation|{{MutationID to name|LightManipulation}}|10|30}}
| desc = Smooth crystal glitters with soft light and renewed purpose across =pronouns.possessive= eight facets. Prism-limbs shatter out of =pronouns.possessive= torso and narrow each to a pentacle of sharp points, and a thrum beats at the air around the walking crystal being. The chime becomes.
| desc = Smooth crystal glitters with soft light and renewed purpose across =pronouns.possessive= eight facets. Prism-limbs shatter out of =pronouns.possessive= torso and narrow each to a pentacle of sharp points, and a thrum beats at the air around the walking crystal being. The chime becomes.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.204.50
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}