Melee combat: Difference between revisions
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JohnnyCats (talk | contribs) →Melee Attack Calculations: replacing references to Dual Wield; updated info about Multiple Arms & MWF that changed a while ago |
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By base, the primary hand and weapons wielded at least in part with them is the attack that is guaranteed to be made by a creature when bump-attacking; the offhand has only a 15% chance to make an attack by base. | By base, the primary hand and weapons wielded at least in part with them is the attack that is guaranteed to be made by a creature when bump-attacking; the offhand has only a 15% chance to make an attack by base. | ||
The [[ | The [[Multiweapon Fighting]] skills increases the chance of offhand attacks made with the regular offhand only (and certain additional offhand slots that exclude mutated limbs and robotic arms - see [[Offhand]]). [[Flurry]], however, makes use of all available weapons wielded in any slot ([[Stinger]]s being an exception due to technically not being true weapons). | ||
[[Stinger]]s have a 20% chance of hitting whenever a regular melee attack is made; however, other limbs will never hit when the "Sting" action the mutations grant is used. | [[Stinger]]s have a 20% chance of hitting whenever a regular melee attack is made; however, other limbs will never hit when the "Sting" action the mutations grant is used. | ||
{{favilink|Helping hands|Helping hands}} and weapons wielded in them have a static 8% to attack, which is not modified by | {{favilink|Helping hands|Helping hands}} and weapons wielded in them have a static 8% to attack, which is not modified by Multiweapon Fighting. | ||
[[Jab]] doubles the chance of offhand attacks made with [[Short Blade|short blades]], except when the short blade is wielded by helping hands. | [[Jab]] doubles the chance of offhand attacks made with [[Short Blade|short blades]], except when the short blade is wielded by helping hands. | ||
Attacks made with weapons wielded in {{favilink|Multiple Arms}} slots (or made with the bare hands provided by it) are | Attacks made with weapons wielded in {{favilink|Multiple Arms}} slots (or made with the bare hands provided by it) are affected by [[Multiweapon Fighting]]. | ||
{{favilink|Horns}} have a 20% chance to attack when bump-attacking, boosted to 100% when using [[Charge]], and are eligible for [[Jab]]. | {{favilink|Horns}} have a 20% chance to attack when bump-attacking, boosted to 100% when using [[Charge]], and are eligible for [[Jab]]. |