Warm static: Difference between revisions

Tunerfish (talk | contribs)
Updated behavior of warm static based on testing in game. I tried to be rigorous, but I haven't read the code, so it could be wrong.
Tunerfish (talk | contribs)
m Interactions: removed extra word
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* Pure {{name}} mixed with another liquid in a [[liquid container]] will change the first liquid to the same number of drams of a random, non-rare liquid.
* Pure {{name}} mixed with another liquid in a [[liquid container]] will change the first liquid to the same number of drams of a random, non-rare liquid.
* Pouring pure {{name}} onto a pool of liquid will change it to a random number of drams of a random, non-rare liquid, with a tenancy for certain round values like 500.
* Pouring pure {{name}} onto a pool of liquid will change it to a random number of drams of a random, non-rare liquid, with a tenancy for certain round values like 500.
* Pouring pure {{name}} onto a creature will change it into a random different creature.  
* Pouring pure {{name}} onto a creature will change it into a random creature.  
** The player is not an exception.
** The player is not an exception.
** The new creature will keep its previous inventory.  
** The new creature will keep its previous inventory.