Girsh Nephilim: Difference between revisions
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=== Nephilim lairs === | === Nephilim lairs === | ||
==== Lair Locations ==== | |||
Each of the Nephilim (with one exception, elaborated upon below) resides within a lair that is placed somewhere in Qud during worldgen (mostly<ref Name="QasQonChuppah">The lair of {{f|Girsh Qas}} and {{f|Girsh Qon}} is called the "chuppah of Qas and Qon", rather than their cradle.</ref> referred to throughout the game as the Nephilims' "cradles"). These lairs are distributed as follows: | Each of the Nephilim (with one exception, elaborated upon below) resides within a lair that is placed somewhere in Qud during worldgen (mostly<ref Name="QasQonChuppah">The lair of {{f|Girsh Qas}} and {{f|Girsh Qon}} is called the "chuppah of Qas and Qon", rather than their cradle.</ref> referred to throughout the game as the Nephilims' "cradles"). These lairs are distributed as follows: | ||
* {{f|Girsh Agolgot}} | * {{f|Girsh Agolgot|possessive}} cradle is beneath {{f|Golgotha}}, somewhere between strata 30 and 35. It can be reached by following the pits starting in [[Golgotha#The Cloaca|The Cloaca]]. | ||
* {{f|Girsh Bethsaida}} | * {{f|Girsh Bethsaida|possessive}} cradle is beneath {{f|Bethesda Susa}}, somewhere between strata 30 and 35. It can be reached by following the pits starting in [[Bethesda Susa#Temple of the Rock|the Temple of the Rock]]. | ||
* The chuppah of {{f|Girsh Qas}} and {{f|Girsh Qon}} is located near the surface, in a random zone of the {{f|Moon Stair}}. | * The chuppah of {{f|Girsh Qas}} and {{f|Girsh Qon}} is located near the surface, in a random zone of the {{f|Moon Stair}}. | ||
* {{f|Girsh Rermadon}} | * {{f|Girsh Rermadon|possessive}} cradle is located near the surface in a random zone of the {{favilink|Palladium Reef}}. | ||
* {{f|Girsh Shug'ruith the Burrower}} | * {{f|Girsh Shug'ruith the Burrower|possessive}} cradle can be located in any zone of the map that does not already include a static encounter. To find Shug'ruith's cradle, the player must first find "the mouth of Shug'ruith" on the surface. They must then descend and follow {{f|Layer of resin extruded by Shug'ruith|plural}} to Shug'ruith's cradle. | ||
Of these lairs, the chuppah of Qas and Qon and the cradle of Shug'ruith are the most difficult to find; the player is unlikely to encounter them by traversing the overworld or by exploring random zones. The easiest way to discover the location of these lairs is to trade secrets with legendary [[Gyre wights]]. Factions that trade Moon Stair secrets, such as [[Chavvah]], can also be helpful in finding the chuppah of Qas and Qon. Alternatively, one can pick up the [[Trash Divining]] skill and/or become infected with {{f|Mumble Mouth}} and hope to reveal the location of these lairs. | Of these lairs, the chuppah of Qas and Qon and the cradle of Shug'ruith are the most difficult to find; the player is unlikely to encounter them by traversing the overworld or by exploring random zones. The easiest way to discover the location of these lairs is to trade secrets with legendary [[Gyre wights]]. Factions that trade Moon Stair secrets, such as [[Chavvah]], can also be helpful in finding the chuppah of Qas and Qon. Alternatively, one can pick up the [[Trash Divining]] skill and/or become infected with {{f|Mumble Mouth}} and hope to reveal the location of these lairs. | ||
Uniquely, {{f|Starformed Ehalcodon}} does not possess a lair; {{Spoiler text|instead, qe descends during the quest [[Reclamation]] if every other Nephilim was killed or pacified beforehand.|endgame}} | Uniquely, {{f|Starformed Ehalcodon}} does not possess a lair; {{Spoiler text|instead, qe descends during the quest [[Reclamation]] if every other Nephilim was killed or pacified beforehand.|endgame}} | ||
==== Lair Generation ==== | |||
Each Nephilim's lair is considered a "holy place" to the Girsh. The first time a player enters the lair, they are awarded 4000 XP for discovery.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=GirshLairMakerBase|name=BaseLair}} The depth of these lairs varies; Rermadon's cradle and the chuppah of Qas and Qon are always 10 strata deep, whereas Agolgot and Bethsaida's cradles are 2-3 strata deep. The mouth of Shug'ruith descends 30-35 strata, and then the cradle of Shug'ruith is 2-3 strata deep itself. | |||
===== Physical Objects ===== | |||
All lairs have a moderate change to spawn shrines to the associated Girsh Nephilim. These shrines come with a patch of {{f|Crystal flowers}}, a {{f|torch sconce}}, a {{f|Clay pitcher}} with {{dice tooltip|1d7-1|summary}} drams of {{f|cider}} inside, a {{f|chest}} with [[Zone_tier|zone tier]] appropriate loot, and a [[:Category:Statues|statue]] of the Girsh Nephilim. | |||
{{f|Girsh Agolgot|possessive}} cradle is filled with many pools of {{f|green goo}}, {{f|brown sludge}}, and {{f|black ooze}}, which mirrors the environment of {{f|Golgotha}} above it. {{f|Girsh Bethsaida|possessive}} cradle also mimics {{f|Bethesda Susa}} with many pools and puddles of {{f|convalessence}}, as well as {{f|luminous hoarshroom|plural}} and {{f|yuckwheat}}. | |||
The cave pocket where {{f|Girsh Rermadon}} sits, referred to internally as a "cyst", also has a patch of 6-12 {{f|Aloe volta}}.{{XML Reference|pop}} {{f|Girsh Shug'ruith the Burrower|possessive}} cyst has many scattered bones across it. | |||
===== Creature Spawning ===== | |||
All Nephilim lairs are guaranteed to spawn many of their associated [[Girshling_(disambiguation)|girshlings]], and are likely to spawn their associated Gyre Wights as well. | |||
Within each Nephilim's lair, 75% of creatures<ref name=BaseLair /> generated within the lair are granted unique mechanics, dependent on whose lair it is. These alterations are as follows: | |||
* {{f|Girsh Agolgot|possessive}} cradle contains {{Qud text|&grank}} creatures. Their icons display as {{Qud text|&gdark green}}. These creatures' natural attacks are modified to have an independent 50% chance to [[Poisoned|poison]], [[Illness|disease]], or [[Rusted|rust]] on hit. In addition, on death, they will drop a large {{Qud text|&grank}} pool of equal parts {{f|green goo}}, {{f|brown sludge}}, and {{f|black ooze}} instead of any corpse.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=AgolgotColumn|method=MutateObject}} | |||
* {{f|Girsh Bethsaida|possessive}} cradle contains {{Qud text|&Wconjoined}} creatures whose icons are recolored {{Qud text|&Wgold}}. {{Qud text|&WConjoined}} creatures will split into two upon taking deadly damage, removing the conjoined version and creating two new creatures of the same species.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=BethsaidaColumn|method=MutateObject}} | |||
* The chuppah of {{f|Girsh Qas}} and {{f|Girsh Qon}} can contain 3 kinds of altered creatures: {{Qud text|&bcryptic}}, {{Qud text|&cpolarized}}, and {{Qud text|&Cdazzling}}.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=QasQonLair|method=MutateObject}} All altered creatures have an equal chance of being one of these three types. | |||
** {{Qud text|&bCryptic}} creatures have a 100% chance to [[Confused|confuse]] on hit{{Code Reference|namespace=XRL.World.ZoneBuilders|class=QasQonLair|method=TryAddCryptic}} and emit a cloud of {{f|Confusion gas}} on death. | |||
** {{Qud text|&cPolarized}} creatures can create {{f|Forcefield|forcefields}} that link between creatures of their type.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=QasQonLair|method=TryAddPolarized}} ''See {{f|Polarized girshling}} for more detailed information on how this ability functions.'' | |||
** {{Qud text|&CDazzling}} creatures have both of the abilities of cryptic and polarized. | |||
* {{f|Girsh Rermadon|possessive}} cradle contains {{Qud text|&Gplasmatic}} creatures. They drop large clouds of {{f|plasma}} on death instead of a corpse.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=RermadonLair|method=MutateObject}} | |||
* {{f|Girsh Shug'ruith the Burrower|possessive}} cradles contains {{Qud text|&wburrowing}} creatures. They have the {{f|Burrowing}} mutation at level 5, and leave behind {{favilink|layer of resin extruded by Shug'ruith spawn|plural}}.{{Code Reference|namespace=XRL.World.ZoneBuilders|class=ShugLair|method=MutateObject}} | |||
=== Water ritual === | === Water ritual === |