Extradimensional: Difference between revisions

Use code reference template
Add more information about bonus assignment
Line 23: Line 23:


==Possible Bonuses==
==Possible Bonuses==
The bonuses all have an equal chance of spawning. Typically, the bonus given are always a non single-use [[Relic Mods|relic mods]].  {{name|Caps}} items from the same dimension and of the same type (melee or ranged weapon, armor, shield, or a book) will have the same kind of bonus.
Items from the same dimension and of the same type (melee weapon, ranged weapon, armor, shield, or a book) will have the same kind of bonus. The bonuses initially all have an equal chance of being assigned to a given type and dimension, though limited iteration takes place to attempt preventing repeat effects. Typically, the bonus given is always a non single-use [[Relic Mods|relic mods]].
{| class="wikitable" style="display: inline-table; padding:1em;"
{| class="wikitable" style="display: inline-table; padding:1em;"
!Melee Weapons
!Melee Weapons