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The player and most other characters have a default QN value of 100. That value can be modified by a variety of factors. | The player and most other characters have a default QN value of 100. That value can be modified by a variety of factors. | ||
Quickness can't be adjusted during character generation, and | Quickness can't be adjusted during character generation, and is not affected by other attributes, such as agility. | ||
== How Quickness Works == | == How Quickness Works == |