Grenadier: Difference between revisions

53 bytes added ,  20:04, 19 September 2019
Updated by Teamtoto using QBE v1.0rc1
(dialogue and navbox)
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
Line 5: Line 5:
| hp = 16
| hp = 16
| av = 5
| av = 5
| dv = 6
| dv = 8
| ma = 0
| ma = 4
| id = Grenadier
| colorstr = &K
| colorstr = &K
| renderstr = h
| renderstr = h
| id = Grenadier
| corpse = {{ID to name|Human Corpse}}
| corpse = {{ID to name|Human Corpse}}
| corpsechance = 90
| corpsechance = 90
| role = Skirmisher
| role = Skirmisher
| inheritingfrom = BaseMerchant
| quickness = 100
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+1d1
| agility = 14+1d3+1d1
| agility = 14+1d3+1d1
Line 24: Line 27:
| heat = 0
| heat = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| inventory = {{inventory|{{ID to name|Leather Boots}}|1}}{{inventory|{{ID to name|Leather Apron}}|1}}{{inventory|{{ID to name|Steel Utility Knife}}|1}}{{inventory|{{ID to name|Elastyne Gloves}}|1}}{{inventory|{{ID to name|Basic Toolkit}}|1}}
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Elastyne Gloves|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}
| skills = {{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_LayMine}}
| skills = {{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_LayMine}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|17}}
| desc = =pronouns.Possessive= fingers are stained with soot, the devil's ink. Scars criss-cross their way up =pronouns.possessive= arms.
| desc = =pronouns.Possessive= fingers are stained with soot, the devil's ink. Scars criss-cross their way up =pronouns.possessive= arms.
| categories = Merchants
| categories = Merchants
}}
}}
==Dialogue==
==Dialogue==
{{Qud dialogue|title=gunsmith|text=Need something blown up, =player.formalAddressTerm=?
{{Qud dialogue|title=gunsmith|text=Need something blown up, =player.formalAddressTerm=?
Anonymous user