Lava: Difference between revisions

196 bytes removed ,  03:06, 6 August 2020
m
→‎Tips: remove tip about lava not aggroing, reorganize, edit
imported>Cactusred1
m (→‎Tips: added note on lava)
m (→‎Tips: remove tip about lava not aggroing, reorganize, edit)
Line 31: Line 31:
{{Main|heat(cooking effect)#Unit Effects}}
{{Main|heat(cooking effect)#Unit Effects}}
==Tips==
==Tips==
{{opinion}}
* Because pouring harmful liquids does not provoke hostility, pouring lava is a way of creating a high amount of damage on neutral creatures. It can also be used on tougher enemies that do not have heat resistance.
* Lava can be collected after the initial pouring to be reused for damage, although it will be halved due to mixing with the salt on the ground.
* Because any wall can melt into lava, player characters with heat based mutations like [[Flaming Hands]] or [[Pyrokinesis]] can have an easy source of lava at all times
* One of the easiest source of large single target, single hit damage, making it possible to kill a {{favilink|mercurial}} without it teleporting away.
*Lava can be poured on the player to remove a frozen effect. However, this often results in upwards of 100 damage, so it is best used as a last resort.


{{Opinion}}


* An easy source of large single-target, single-hit damage, making it potentially useful, e.g., for killing a {{favilink|mercurial}} without it teleporting away.
* Lava can be collected after the initial pouring to be reused for damage, although it will be halved due to mixing with the salt on the ground.
* Because any wall can melt into lava, characters with heat-based mutations, such as [[Flaming Hands]] or [[Pyrokinesis]], can make lava without having to search for it.
* Lava can be poured on someone to remove the [[frozen]] effect. However, this often results in upwards of 100 damage, so it is best used only as a last resort.


{{Liquid Navbox}}
{{Liquid Navbox}}