Slip ring: Difference between revisions

187 bytes added ,  18:44, 29 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Created by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
 
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 10: Line 10:
| commerce = 100
| commerce = 100
| maxvol = 8
| maxvol = 8
| chargeperdram = 10000
| chargeused = 1
| chargefunction = Slipperiness
| id = Slip Ring
| id = Slip Ring
| complexity = 5
| complexity = 5
Line 28: Line 31:
| supportedmods = CommonMods
| supportedmods = CommonMods
| desc = Slick grease-stuff coats the hexagonally-arranged pores across the surface of the metal torus. There's a push cap for lubricant refills.
| desc = Slick grease-stuff coats the hexagonally-arranged pores across the surface of the metal torus. There's a push cap for lubricant refills.
{{Qud shader|rules|{{(}}+15 to saves vs. being grabbed
+5% chance to slip away from natural melee attacks{{)}}}}
| categories = Bracelets
| categories = Bracelets
| gameversion = 2.0.202.92
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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