Baboons: Difference between revisions

Felis77 (talk | contribs)
m Remembered dialogue.
EvanB (talk | contribs)
"Large-scale baboon assassination campaign"
 
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* Taking the {{favilink|Thick Fur}} mutation or starting in the {{favilink|Hills}}, with a free {{f|neck-ring}}, will grant neutral reputation with baboons.
* Taking the {{favilink|Thick Fur}} mutation or starting in the {{favilink|Hills}}, with a free {{f|neck-ring}}, will grant neutral reputation with baboons.
* The lair of a legendary baboon also houses several legendary shrewd baboons with their troops,{{File Reference|file=Creatures|note=absence of <code>ExcludeFromDynamicEncounters Value="*noinherit"</code> tag on object <code>Baboon Hero 1</code>}} providing a great opportunity for drastic changes in reputations.
* The lair of a legendary baboon also houses several legendary shrewd baboons with their troops,{{File Reference|file=Creatures|note=absence of <code>ExcludeFromDynamicEncounters Value="*noinherit"</code> tag on object <code>Baboon Hero 1</code>}} providing a great opportunity for drastic changes in reputations.
* Water ritual secrets learned from baboons will be either random gossip or the locations of other legendary baboons.  By selectively treating with them it is possible to locate a large number of other legendaries and amass a large supply of gossip.  Afterwards, the player may engage in a large-scale baboon assassination campaign against those they did *not* water ritual for further reputation gain.


== References ==
== References ==