Air well: Difference between revisions

37 bytes added ,  18:53, 13 February 2021
Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
Line 13: Line 13:
| tier = 1
| tier = 1
| colorstr = &y
| colorstr = &y
| tilecolors = yY
| renderstr = Θ
| renderstr = Θ
| extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes}}
| extra = {{Extra info|weight = 3000 | solid = yes | flyover = no | isoccluding = yes | animatable = yes}}
| inheritingfrom = Furniture
| inheritingfrom = Furniture
| dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Air Well}}
| desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below.
| desc = Stone was carved and shaped into a rough dome with square, even-spaced windows to let air flow. The small difference in temperature inside the dome causes dew to condense from air and accumulate in a catch basin below.
| categories = Furniture
| categories = Furniture
| gameversion = 2.0.201.53
| gameversion = 2.0.201.69
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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